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Post History of FelixTHM
Thread: Fallshirms are OKW power creep30 Jul 2021, 10:24 AM
Also, rank 470 premade 3v3 is really bad. But we could already tell from the "3 squads of elite infantry defeated my 2 unupgraded mainline squads" premise of this post. In: COH2 Balance |
Thread: Fallshirms are OKW power creep30 Jul 2021, 10:22 AM
What's wrong with the Brits (in 2021) though? They no longer lack snares as badly as they did in 2018/2019, IS are no longer auto-win vs all other infantry, they have a more well-rounded roster now. Their super OP commander abilities were toned down to be more in line with other factions'. The lack of indirect fire options is still irritating, but that's about it. In: COH2 Balance |
Thread: How does the AI make decisions?29 Jul 2021, 05:22 AM
Isn't the OKW AI objectively worse? They keep throwing raketens out against infantry (and gift them to the opponent) and waste all their bonus manpower on Kubels, which are just free veterancy for all mid-game infantry. I just played an Expert AI to shake off some rust and the Expert AI seems to have gotten even worse. The AI tried using a Puma and raketens to fight Assault Guards while its Volks and Sturms keep running at the exact same angle into the same DSHKA I left parked on the VP for the past 5 minutes. In: COH2 Gameplay |
Thread: T-34 rework5 Dec 2020, 15:53 PM
They are not guaranteed to lose frontally vs P4s. I included the link to the dictionary for you. In: COH2 Balance |
Thread: T-34 rework30 Nov 2020, 05:47 AM
In: COH2 Balance |
Thread: Why Brits aren't op (and their design isn't bad)23 Nov 2020, 10:33 AM
Grens have like what, 4 to 5% better dps against out of cover tommies, which already makes Grens worse cos their RA is 6% worse and they have a higher reinforce cost per model. That's against out-of-cover tommies. I don't know how bad you guys must be to keep using the basis of comparison as out-of-cover Tommies, as if using cover was the hardest thing to do in the game and was somehow accessible only to world-class players. I learnt that in the tutorial and used it to beat the Normal AI. If your Tommies are out-of-cover every engagement, that's on you. The whole map is filled with cover for you to use. Tommies are only a little better than grens when both are out of cover, but since you can literally build sandbags even if you don't want to use the 200+ pieces of terrain or map objects available, the massive cooldown bonus means that stock Tommies stomp stock Grens virtually all the time. It's the rest of Ost (and doctrines) that can make it difficult for Brits to play vs Ost. Good MG42 play and fast Pgrens are what swing the advantage to Ost imo, but the ridiculous fake news that vanilla Grens can even compete with Tommies really needs to get stomped out. In: COH2 Balance |
Thread: OST clubbing UKF like a baby seal3 Nov 2020, 06:58 AM
Wow. This rank 5000 analysis is beyond crazy. Fits the theme of a CODGUY thread I suppose. 1) The whole reason Ost sniper opener vs Brits is meta is cos Grens are so hopelessly outclassed by IS in terms of DPS, target size, and cost-efficiency. It's hilarious how ultra-bad players always talk about "needing to use cover" as if it's some horrible game-losing weakness. Erm no, you're SUPPOSED to use cover in the majority of situations. 2) 5 man Grens are OP cos you don't need to pay bolster to have 5 man, and you get a crazy RA buff + 1 G43 + free medkit. Most good players agree that 5 man Grens are OP, but that's a doctrine issue and not a faction issue. 3) Panther dps is "around that of a Comet" only if you intentionally attack ground somewhere else with your main cannon and refuse to use any abilities. Comet's main cannon + WP + nade vs Panther's pintle upgrade....yeah sure, "equal". In: COH2 Balance |
Thread: General USF ineffective weapons2 Nov 2020, 09:17 AM
If you've tried Soviets (which are good in their own way, to be fair), you'll find that Riflemen are really obscenely good compared to pre-7 man Conscripts. Riflemen are the best mainline in the game and stomp grens and volks in a vacuum. My biggest complaint with USF is that the roster isn't complete - no non-doc flamers, need to go m20 or use a doctrine just to lay "real" mines, no rocket artillery, no sniper counter. If your complaint had been that USF has restrictive teching and lacks many tactical options due to not having certain units, I'd have wholeheartedly agreed with you. Tldr: USF units are very powerful, but the faction as a whole has plenty of weaknesses, some of which are irritating (retreating units getting stuck in the bloody pizza base) and some of which are way too painful, like not having flamers on a garrison-heavy map or having to rely on pack howie RNG to counter snipers. By the way, in your initial post, you mentioned you kept REs at mid range. When flanking an MG you should run up to knife-range always. Especially with REs, who're practically only able to do damage when bayoneting people. In: COH2 Balance |
Thread: Conscript PPSH assault package2 Nov 2020, 04:16 AM
Wait, you're saying that an upgraded elite infantry unit (which hits the field so late it's basically past the LV-phase) can defeat stock unvetted mainlines, assuming the enemy squad takes an engagement at a range which is optimal for the Obers? In: COH2 Balance |
Thread: General USF ineffective weapons2 Nov 2020, 04:06 AM
It's not about I suck at USF. It's that ANYONE who plays USF will have to work harder than their opponent. If you are a 7/10 skill with other armies, you are a 5/10 skill with USF.I've been winning games with USF even with 3 second input lag. In fact it's the only faction that can survive playing with so much lag. USF is literally the most forgiving faction to play. WC51 just sniping enemy infantry at obscene range. A-move 50 cals that win engagements by themselves. Free squads to buffer the ones you lose due to lag. Pack Howie auto-deleting enemies without me needing to micro it at all. Single Jackson zoning out a Tiger with ease even with significant input lag. Well it certainly is the case that you suck at USF, and since you only play USF, you have a skewed perspective of it being "bad". If you decided to only play Ost or Soviets from now on, and continued being this bad, you would still be coming back to this forum and crying that Ost or Soviets were unplayable, with all their units "weaker than other factions". In: COH2 Balance |
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