Personally i've never been a fan of minsk pocket so i generally try to avoid it, but what about you ? Any thoughts on minsk pocket ?
I dont like it either. It´s ok in 2on2 but 1on1 I really can´t stand it.
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So, lets think about this: in order to fight the luchs you need to get 2 penal squads (600 MP), upgrade them to having 4 PTRS's (100 muni or something?) and then have the luch sit in-front of your units not moving, all the while your 600 manpower and 100 muni worth of squads is now crap at fighting over infantry.
Taking it further, in reality the luch will be moving, probably away from the penals, meaning the penals wont be able to get many shots off. You lose MP, the luchs get repaired for free.
I believe you missed the point of me mentioning Obers.
Yeah I wanted to write something like this too. PTRS Penals vs. Luchs is just not good. |
Should go to Von for getting rekt by RNG arty in G3 of finals against DevM |
VonIvan's maxim + partysan strat in Semi Finals G1 vs DevM |
was bored and one of the opponents was my friend on steam
Uhh...you have your excuses lined up. Just admit you wanted to see me play the game with absolute perfection. |
LOL you are just butthurt because you lost a command panther + stuka yesterday to P47 loiter cos you drove into the circle like an imbecile, I watched the game
Yeah that didnt even make me mad though. The game was over at that point anyways. Are you my secret fanboy or why the hell are you watching my scrub games?? lol
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P47 change lol? why? They are good but if you have Ostwind and okw t4 you kill the planes.
Ju87 get changes btw.
If I had any say in it I would delete all of these loitering planes from the game. Takes zero skill. You don´t even need to aim. You cant have OKW T4 or Ostwinds everywhere. I remember a couple days ago on Crossroads. P47 loitering run at middle of the map killed my parked P4 which was repairing at base. Bugs like that happen too often. P47 attack targets that are well out of the "circle" all the time. |
The EFA revamp started out quite OK with some weird and overcomplicated solutuins, then it became increasingly crazy and wantonly breaking core design elements and mechanics, fixing stuff that was not broken in the first plae... and now this.
I literally do not know where to start. Its all seem to just tailor the game to one particular players strategy and likings (which appears to be back to square one, spam Riflemen and then end all Axis tank play by spamming Jacksons, no other unit is needed).
The OKW changes are mostly just weird. Do not like to deal with Sturmpios at the start? Well, lets just remove them.
But the craziest one is the nerfing Panther. The WFA BP and EFA mod acutally did akinda fixed what was wrong with it, its poor moving accuracy and lackluster damage.. so lets just nerf the moving accuracy of the OKW one, because THAT makes sense LOL. And then hide behind a completely pointless extra tech upgrade.
I could go on but whats the point. For a mod, sure, okay. But I hope Relic will never, ever give any green light to either this or the EFA revamp.
Yeah this. I had high hopfes for the Revamp but things that need fixing arent addressed while things that aren´t broken get weird changes. I don´t get it. Why not nerf the annoying P47, JU87 loiter bombing runs? That is something that would have needed to be addressed. Not Goliath LUL |
Goliath hard nerfed because it was OP before? I guess me and 99.99999% other OKW players must have missed that. If it does same damage as EFA demo what´s the point of building it? 70 ammo and a lot of micro management to kill 2-3 models and force a squad to retreat? |
USF is just gonna roflstomp OKW 1on1 if this revamp ever gets implemented into the game.
By the way no changes to M20 mines and Teller Mines despite nerfing Demos? I hoped that Teller mines and M20 mines were going to be nerfed (at least against LV) but M20 mines even get cost reduction and quicker build times. |