RE volley fire buff is not enough. USF is just so laughably bad in 2v2+ at the moment. I´d go as far as saying that they are even worse than UKF. At least UKF is still good early to mid game vs OKW while USF just sucks vs both axis factions.
OKW stomps USF in the first minutes and can just get whatever position they want. Kübel can still bleed Riflemen well despite being trash vs UKF and Soviet T1 builds. Volks can build sand bags and win long range engagements despite being cheaper and quicker to build. And then on top of all of this you have Sturms...
Vs. Ost you are better off because you don´t get pressured that hard but you still can´t effectively deal with the MG42 because you don´t have enough squads to effectively flank, you don´t have smoke grenades or regular nades because they are locked behind a super expensive side tech. You can get a mortar but USF mortar is really bad this patch. Only really useful to smoke because it takes ages to deal damage to anything. It also means you have less combat squads available which makes your lack of units even worse. If it´s an open map and Ost player has good sniper micro you might aswell quit. If you are lucky enough to face Ost on a CQC map you are generally going to be fine but that´s the only scenario I can think of in which USF isn´t at a disadvantage.
When you get the first officer out and things get better but you still face the horrible AI/AT tech choice.
M20 is way overpriced. AA HT is ok but doesn´t have smoke and thus really struggles vs AT guns. 50 cal is decent.
Stuart needs to get some sort of AI buff because right now it´s just a worse AEC. Pak Howi is decent vs static play. USF at gun is a terrible design with it´s pathetic 130 far penetration. It can´t even reliably pen a OKW P4 without constantly spending munis. Yes if you do spend munis it gets pretty good but the constant extra micro/cost makes it really annoying IMO.
Jackson and Scott are decent late game units even though Jackson isn´t that good unless the map is wide open. The moment it can´t use it´s range it becomes pretty average because of the long reload. Especially on maps with lots of sight and shotblockers like Elst it´s pretty mediocre overall.
USF also lacks decent rocket arty, Calliope is way too expensive for what it does. Priest is one of the few good late game doctrinal choices USF has.
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Broadcast: https://www.twitch.tv/blvckdream
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Nationality: Germany
Broadcast: https://www.twitch.tv/blvckdream
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Nationality: Germany
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