Did I say it did?
lmg have to do with munis sinks,a lmg means you are 60 munis away from the shreks or not having 60 munis for a teller |
I don't agree with this one bit.
After winning during the whole game, only ONE unit was able to stop me, the Tiger Ace.
And this is why it's in a way PAY TO WIN. I have had no experience vs. this doctrine before, so how am I suppose to practice vs. it ? So the one who purchases this commander already has the advantage from knowing something I can't even know or practice.
Yes I could of put some mines, but I didn't think that ONE unit could simply come into my base and kill it.
Why do I need mortars when I can flank his position with all the units I had, including 2 shocktroops with smoke to dodge the MG.
If it was a normal Tiger, I would of taken it out easy.
So what, after winning the whole game I should fear and prepare for again, ONE single unit that can simply go in my base and destroy it without any opposition ? that's ridiculous.
Was I smart for not putting those mines ? no, I should of had.
Should it cost me the game ? no.
just ram the damn thing with t-34s and finish it off or cripple it even further with zis-3s and at nades |
slug fest on minsk poket,lots of tanks |
In the same way you say a PaK shouldnt be circlestrafed, it can be said that a T70 should go nowhere near a 120 Muni upgraded AT infantry squad that has also sacrificed AI to get it.
Thats not currently the case. T70 laugh at Shreks while yoyoing in and out of range or LoS to deliberately reset the fire cycle, while sniping models off it for bleed.
you are doing it wrong then,try to ambush the damn thing,hide behind a building and when it comes out take some pot shots at it,never the less i doubt you will kill it unless you get a damaged engien crit |
Pak shouldn't be circle strafed. If it's strafed then is your fault.
Support it with a gren unit, or put a mine behind it, or place it better...
Soviets have the same problem protecting ZiS from FlameHT but even earlier.
it's not that the pak is getting circle strafed,it's the fact that it can't hit a moving t70.i have a replay where my pak missed a destroyed engien t70 that was auto repairing meaning that it was stationary. |
T70s were borderline OP without any commander to boot. Greeb has a significant problem with identifying what early, mid and late game are. T70 are a Early-Mid game unit that has shocking consequences if not dealt with immediately. It can also pay for itself over and over if produced late game.
Let me ask if Shrecks aren't supposed to be a hard counter to T70's and Pak's are just circle strafed do you actually think it's fair that Osteer should group all there units together just to fend off such a cheap unit? Pak + PG Vs T70, T70 backs off and goes off to slaughter anything not were it's just been. Soviet gains regardless.
by 7 minutes you should have a flamer HT, teller and a pak if facing shocks or pg's with shreks and a pak,so the t70 shouldn't be a problem,but if they get 2 of them becuase they are dirt cheap the soviet can just distract you with them while he gains territory and either transition into su-85's to counter your t3,if you just spam t-34's you will never win vs a player with decent micro,because the a well microed stug supported by pg's with shreks and a pak can hold off 2-3 t-34's with ease or get late game units like the is-2,isu-152,kv-2 or kv-8 out to compleatly hard counter your t2 and t3 |
If you are talking about a player using Soviet Industry, then yes. It's OP and you can't do nothing to win without a good amount of luck.
If you are talking about a player without Soviet Industry, then you got overplayed if he can have 2 T70 whitout you having resources for a imminent StuG.
That's impossible without Soviet Industry commander.
And even so, it is common sense that you always should mine the entrance of your base. ALWAYS.
Even if that means one lmg less for your grens. Even more if you expect T70 rush.
Yes, it should be more expensive, at least regardind manpower.
And I would prefer a defensive bonus for units retreating in general, instead of nerfing T70. But we still have to see how it performs with the incoming scatter increase.
i don't think you can get a 5 min t70 out without the soviet industry commander,maybe at 6:30 or 7 min but not 5 |
And StuG does a good damage to T34 and T70 too, and can kill them easily face to face.
But they just want save fuel for PzIV because it is better killing everything, even if that means leaving their infantry whitour armored support to be raped by the infamous OPed T70s.
the T70 as a vehicle isn't op,it used to be with the crush and laser like accuracy while chasing units on retreat and hitting every time,but it is too cheap,both as man power and fuel |
I've said plenty of times that T70 are too cheap. Their cost should be increased.
But yes, two T70 should rape Pgrens, and one lone T70 well microed should rape PGrens too.
You shouldn't go NEVER with a single infantry unit against an AI tank.
People makes T70 specifically to counter PGs as they are an infantry hardcounter.
Why do you insist in that you want to kill T70s with infantry?
As someone pointed above, Ostheer have plenty of hard and soft counters, but you insist and insist in that you want to kill them with your shreck PGrens.
Damn, just retreat or garrison a house and wait for your T3 units support. Or ambush it with grens!! Even the most pro player can't see into the fog of war.
Is as if you wanted to see in T70 a unit that fills the same role of vCoH units like M8 or PE AC. But by design and tier placement T70 is more like a mini-Ostwind, with less armor and hit points, reflected in its lower price but with the same AI capabilities.
Nerfing T70 even more will make the unit useless when Soviet Industry got patched, because if they can't even kill infantry properly there's no reason to go T70 instead of T34.
no,they make the 5 minute t70 in hope of an easy win becasue they know,if they know because some just do it because players like vonivan do it,the ost player would over invvest in tier 1 to hold his territory and his pgrens with shreks and or pak(and by pak i mean the joke counter to a t70) wouldn't be out by then and send the first and second t70 straight into the enemy base to destroy the t2 building before at is built...that's the real problem....and no,you won't fucking faust the t70 if your enemy has half of a brain because their idea of balance is that a conscript can throw a 2 kg AT grenade further than a trained german soldier can shoot a shoulder fired rocket proppeled grenade |
because making vehicles,infantry and teching cost more so that the early game would last longer and transitioning into a tech tree would be a testament of skill and intelligence instead of spamming conscripts with molies to rush t70's and t-34s or spamming grens in hope of holding your fuel and harrasing the soviet fuel to get a stug or piv out as fast as possible to survive the mid game would be too much of a bother for the people that balance this god forsaken game.... |