Firefly
Fireflies are mostly OK for 1v1. However:
- They have too good accuracy and moving accuracy making vehicle-play impossible against them
- This is, unless, OST/OKW use heavy-TDs (which will be getting nerfed, btw)
Solution:
- Reduce accuracy/moving accuracy to SU-85 levels
- Remove movement-stun from Tulips
- Remove damage bonus from Vet3 (too good vs mediums; might require cost decrease though)
I find this stun nerf to be concerning. Are you intending to give a bonus when both rockets hit as opposed to 1 rocket hitting like it is now. Currently if only 1 rocket connects you lose vision (and maybe the ability to shoot?). If you just take the stun away it'll make tulips underwhelming and probably not worth the munitions investment.
- You could make double rocket connect cause turret lock (if the tank CAN shoot while vision is blocked, preventing ground attacks).
- You could also do temporary engine slow, similar to the AEC treadshot with only 1 shell penetrating.*
- You could even possibly leave the stun in, just make the tank effected by tulips not affected by tulip rockets for say 20 seconds after to prevent chain stuns.
- I think you're more concerned about the rockets having a large stun against diving mediums, since heavies arn't making the big dives. If that's the case then you can lower the effects of the rockets against both but make the nerf more severe towards heavies.
* I'm concerned about fully removing the stun because axis tanks, should they be hit with double rockets and no stun is applied can just blitz away from danger and then regain vision/repair etc. Maybe you could have 30% slow + blitz disable for duration of vision disable + 3 seconds.