^ This
People aren't asking for "perfect" balance for 4v4's. They just want asking for some of the most heavily-offending bullshit to be nerfed, so that games can have some variety.
Just like nerfing call-ins is so "obvious" for 1v1s to improve commander diversity, nerfing the Heavy offenders is equally "obvious". Both limit commander choices/playstyles for the respective modes.
https://www.coh2.org/ladders/playercard/steamid/76561197966069137
https://www.coh2.org/ladders/playercard/steamid/76561197970790508
You need to rage less and play more games as axis.
How are the allied mediums outclassing the axis mediums? What are you refering to? I don't know about you, but my favourite medium tank from the 640hp class is the OKW P4. That thing is a nightmare for the allies once he reaches vet4(granted he survives).
Shermans, Cromwells, T3485s. They are far better than the one you are afraid of. Since you only play allies you should know better.
And how can you just call those heavy tank destroyers a design flaw? Are we now supposed to ignore them and act like they do not exist? How is your opinion helpful to form a consent?
We aren't game designers and furthermore this game has passed the design phase. It is what it is.