This is possible for a single rifle shot, but I'm not sure if it will work on a burst from the mp40.
Create an entity with the Sten gun model. (Weapons are invisible on default).
Add 'spawn_entity' in your weapon in on_fire_actions with a duration of 1 sec. And 'permanent' to false.
Then add in the spawned_entity_actions:
animator_set_action,
action_name: audio_act_sten_suppressed_fire
fire and forget: true
You might need turn up your volume when testing
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#Steam AliasWL%Streak
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