thiz rakten is awefull in okw hands..but in someway good when cpatured by sov..cause of 6model crew it desont die in mostly 1-2sec after the enemy see it.
give it a 6model crew as okw
Profile of ullumulu
Post History of ullumulu
Thread: Raketenwerfer4 Feb 2019, 08:12 AM
In: COH2 Balance |
Thread: OKW vs UKF is completely broken.31 Jan 2019, 12:00 PM
Build a Vickers and watch how OKW can't kill it properly. technically the jp4 shot fast..but since it have lower pen than allie medium tanks..it will bounce alot on this thing ...so yeah..church is one of the OP tank imo since it can take dmg like a KT but axis has less potent AT options...so its more difficult to deal with church as okw as to deal with kt as allie...since one allie TD bully kt easily In: COH2 Balance |
Thread: OKW vs UKF is completely broken.31 Jan 2019, 11:11 AM
I usually get nades as UKF. They're dirt cheap and they're the best way I've found so far to make up for UKF's indirect fire deficiency: flank their MGs early game and use a grenade to wipe them. i had massive succes to flank on teamgames with 2-4 tommys at start retreating units/ following mgs crews with grenades...so less ppl expect such flanking and early grenades....which wipe very often In: COH2 Balance |
Thread: OKW vs UKF is completely broken.31 Jan 2019, 10:42 AM
Currently I think going 4x Tommies and a Universal Carrier will allow you to compete with the standard 4 Volks spam. Usually, I tech after getting my base composition and then focus on getting a sapper to repair the UC and an AT Gun to help with vehicles if they show up. If the opponent decides to go for a Panzer II I generally will opt for an AEC to counter, otherwise focus on teching for a fast Centaur or Cromwell (if he has medium armor already). After that generally a Firefly into a Croc/AVRE or regular Churchill is recommended. The Comet is great currently for it's cost so I wouldn't recommend going for it. You can also spam Valentines if you want and that should work unless your opponent builds Puma's and out-micro's you or uses HEAT Rounds which are really good on the revamped Elite Armor Doctrine. I would say only get Weapon Racks and Nades when you find yourself floating munitions. exactly this. Tommys with some upgrades can really well deal with volks. bring them in cover and wonder how fast they bring volks in trouble. In: COH2 Balance |
Thread: Conscript Utility30 Jan 2019, 13:48 PM
i seen m3 driving aournd the map in under 1,5min. with a penal or flamer sit in... this thing count as a light verhicle.. In: COH2 Balance |
Thread: Conscript Utility30 Jan 2019, 07:03 AM
i dont get why ppl complaining about side tech fuel costs. pls take a calcualtor and calc the following: ost tech t1 and build t1 = ? sov build t1 and tech nades + molos = ? In: COH2 Balance |
Thread: SECTOR ASSAULT GHOST BOMBER FAKE NEWS28 Jan 2019, 21:45 PM
More Bs is the AA performanche from sov ht look the time it Needs to shot it down...nearly no time. it is instant. you will Need minumu 4-5 tanks with pinned mg to deal with planes like this… and this is at vet0 In: COH2 Gameplay |
Thread: Yeah..next victim27 Jan 2019, 12:08 PM
shure?? everytime a cpu controlls okw it builds 2-4 kubel everytime in lategame and drive around the map like brain dmg retarded monkey and so on In: Replays |
Thread: Yeah..next victim26 Jan 2019, 17:54 PM
you won this with that teammates and 4 okw? LUL look the replay...there you can see that my KT was really important for this win....yes i havend the huge dmg...but the finall push comes through me In: Replays |
Thread: Yeah..next victim26 Jan 2019, 17:04 PM
played as random in 4v4...vs Duffmanns arranged 4 member Team... here from my view: https://www.twitch.tv/videos/370153028 In: Replays |
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Latest replays uploaded by ullumulu
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VSbarmaLEI89 pineapple the fruit dude GCPD the great Micheal WittmanUllumulu 火山 sch纳粹 log In『侵掠如火』Yeah..next victimby: ullumulu map: Lienne Forest7-1,150
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