I liked the change Brad suggested.
All comparisons aside, I find the Bar blob and the Zook Blob to efficient. But that's just the 2ct of somebody below the 1000s in rank so who knows. |
Thanks for those who took the time to explain the changes a bit!
I wonder how Ost will do early game, too. I found Ost to be very static and defensive in the early to mid game which didn't fit my playstyle really. I hope OKW won't become the same though I can't really say how the faction will play now after the changes. I still feel Ostheers Grens might need something but maybe the Sandbags will do that. I wonder if they can stand against the new penals though.
It definitely sounds like this will be a totally new game. |
Guys, I've got a question to those with more knowledge about the game as me (I'm still far from talking balance!)!
US Forces and Soviets received mainly buffs in this mod or future patch right? And except for price decreases for Wehr tiers there will be no buffs for Axis units if I understood everything correctly (which is probably not the case). Wouldn't that mean Allies become a lot stronger than Axis? I felt that everything was quite even atm.
Note please: I seek to get a real explanation if possible. |
But... You know what word "Volks" means, right? Volksgrenadeers and Volkssturm groups were pretty same german "conscripts". Wehrmacht tried to put there as much as possible experienced soldiers, who were injured or doesn't have good health qualities at all, but in late war casualteis were so big - there weren't enough of them. So, they conscripted a lot of civians, who absouletely never fought and had 0 combat experience, passed them through fast combat training, gave them not bad equipment and then sent on frontlines.
But in game, Volksgrenadeers performs veery good, way better than soviet conscripts. Sometimes even better, than usual grenadeers.
Soviet soldiers, from other side, in 1944-45 had really good combat experience after all those years of war. New conscripted soldiers also were trained and trained good - USSR did have time for training soldiers in 1944-45. But not conscripts were real core of Red Army in 1944-45, they had a lot of real good soldiers in action, passed through bunch of campaings and combats. So, mainline infantry of USSR supoused to be not "0-experienced coscripts", but good and tough soldiers, they could call them "Strelki". That was OK to throw unexperienced boys on combat in first years of war, when really mostly all professional army was wiped in first mounths and USSR had to defend itself really hard. But... when counterattack started - that was absolutelty unnecesary.
That perfect combat experience, also, was shown in crushing Japan "Kwantung Army" - biggest Japan army group - by soviet troops in only 1 mounth! 1 mounth!!! Compare it with US army achivments on Okinawa - years of fighing on shiity islands without serious results. Here 1 mounth - and entire Japan army crushed and pushed back from China. That's about "0 exerienced soviet soldiers" in late war.
P.S. Here is some "soviet propaganda" for you https://www.youtube.com/watch?v=zgKazTrhXmI&list=RDzgKazTrhXmI#t=9. For you could understand POWER OF TEH MOTHERLAAAAAND!!!
You know that there is a difference between Volksgrenadieren and Volkssturm right?
And a quite big one! |
Mate, you really have to stop with these threads.
Open your extra and mind for what really happend in WW II besides what the propaganda told you or what you want to believe as true. History is always blurred by blind patriotism.
Most soldiers were criminals in WW II. They raped, they stole, they murdered prisoners of war and they killed civilians. All sides, no exceptions.
Think about that before demanding "Angry, brave and absolutelty unstopable." heroes like in Call of Duty which is as historical correct as Braveheart and The Lion King.
Sorry for slight off topic but I had to say that!
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I don't know how all that will translate into the actual game but I really hope players will be honest and open minded when it comes to balance suggestions.
OKW changes seem pretty heavy to me. I'm struggling a lot with Ostheer (note I'm far from good) and find OKW a bit easier to play (I don't schreckblob! Promised!) and more accessible. I fear it's going back to the old Puma -> Panther meta which was terrible imo.
I actually liked the idea Brad suggested as a change to Rifle blobs. But maybe I just like that so much because I'm struggling with that the most.
Anyway I guess we'll have to see how it turns out. Gotta learn everything from beginning! Damn it! |
^ This game was wehr though.
For a second I feared to have posted it in the wrong forum!
I had a thread with the same problem for OKW recently! |
hi DiePest, just watched your game.
This is my analysis,from a very very bad player, so please don´t take too serious my words and wait for real knowledged players to help you :
First of all, this map was your first enemy, somehow this is a too big map for Ostheer imho, and center is tipical urban map where cqc squads (rifles) are in a big advantage. Plenty of flanking routes there don´t help your mg-42 too.
Unit preservation, this was what drove you to be defeated imho. That green with LMG in his cutt-off around minute 7 mark. Mate, you have green cover there, but you didn´t move your squad and retreated it too late (anyway it was fighting againts two rifles squads, you should have soft retreated it the moment you see both rifle squads coz you know you were to lost that engagement). You have to retreat a green squad with LMG the moment it only has two models. If not, you are risking to be whiped and/or to drop your LMG.
Then one minute after that, you lost a mg-42 in the center and then, at minute 12 mark, in the south fuel, two garrisoned squads in that house covering the south fuel point, his m8 derribed the house with both of them inside.... So at minute 12 mark game was lost.
Mate, unit preservation was the key, you got your fuel and contested his fuel at the early game, you were ahead imho, but then, at 7 minute you start losing squads with no reason....
That guy was more of a "spammy" one than a blobber player tbh. but he kept their units alive while whiping yours....
Anyway, wait for others, because again, I am not a good player, and excuse my bad english...
Good Luck & Have Fun!!
Thank you so much for your detailed view of my game!
I have to say you're absolutely right! Unit preservation is something I'm rally lacking in some games. Those two units in the building...man I was so angry at my misjudgment!
I get lost if I'm fighting on two fronts at the same time. It's simply to much for me to handle with my 30 years!
I'll work on that! Do you have any tips on how to improve that? Like the one you already have given with the retreating.
Oh, and mate you seriously can't be as bad as I am currently!
Thanks again for taking the time to help me!
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Just a quick update for you guys as you have taken the time to help me with your tips.
Had pretty much the same setup day. Semoisky Winter against US blobber. Tried to do exactly as you guys adviced, build cover for Volks, lot of harassment against his points (a lot of decapping like you told me) and early Panzer II followed by Obers and Panzer 4.
I chose Luftwaffe since a lot of you recommended getting the MG and it was well worth it.
So again thanks to you all. Now I'm trying to find out how to punish blobbing with Ostheer. If some of you guys would watch my replay and give me advice there also, that would be really great.
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Intresting strategy. Unfortunatly I´m still missing the Osttruppen Doc so I cant test it myself.
So many MGs will probably backfire at me greatly because i´m not that good at microing them.
Anyways I´d whish there´d be more videos like this where people show off their strats and explain them. Would help me alot. |