As sturmpanther has stated, Paul uses this in live games. His build will vary depending on how the game goes but generally falls under 2-3 kubels -> med truck -> 2 ISGs -> 2 raks -> fusiliers. Depending on how the game plays out fusiliers can come earlier or raks can come later etc.
that... is a very unique build...
does it have much success? |
Not worth using, actually. Too situational, requires a bunch of artillery to use effectively, a waste of mp, too much risk and micro for a meh reward. Compare it to sturmoffizier (forgot whatsit called), who's a pretty good unit by itself (coz of the obers), has a permanent aura, and has nice abilities worth using.
Arty officer needs a range buff on its coordinated fire imo. Or a muni reduction. or both. |
Make the tanks only abandonable in friendly territory. or something. ¯\_(ツ)_/¯ |
weapon drops only on wiped squads and it drops 50% weapons, minimum 1 weapon
remove abandons
give new penetration value that has 0 penetration if overshot, for exmaple if Jackson has 55 range than a shot over that range has 0 penetration
these things would nerf RNG
+1
Just limit the how much RNG is able to fuck you over . Either that or pseudo RNG. |
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Still unfair how brit tanks, practically cheaper AND better, have bullshit 75% accuracy on the move. I mean, i understand why US and Rus have that, but why the brits.
put that in the nerfs too pls |
expensive piece of ****. just a price decrese. and not JUST some 15 mp bull.
either 90-100 mp
-OR-
30-50 mp and a rediction of 3-4 mp reinforce. |
Not as shit as Pz4, so eiher just a range or repair buff. In team games yu should just be using the elefant actually,
ACTUALLY just give a repair boost to minesweep holders so axis isnt fcked repair-wise when the enemy decides to spam mine. |
I like the new USF base! holy sh that is nice. Does it stand a chance of getting implemented though? |
I would go for cheaper, honestly. All its counterparts save for brit racecar steamroller seem to be balanced, so nerfing them would probably bring even more balance issues. Don't mind some better long range pen., but i think cost reduction is much better for its current combat efficiency. |