Profile of Antaria
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Posts: 68
Post History of Antaria
Thread: awesome 3v3 1h game 20 May 2017, 16:05 PM
You just pridepost me? In: Replays |
Thread: How to counter this 2v2 double OKW meta?17 May 2017, 15:08 PM
It is an OKW issue because they're the only ones with non-doctrinal arty that lands in a straight line with wiping potential. Any other arty can fire at max range but with accuracy penalties. In: COH2 Gameplay |
Thread: How to counter this 2v2 double OKW meta?17 May 2017, 13:20 PM
Stukas are really only effective against support weapon spam and people that can´t retreat/move their troops in time. I am not sure in which category you fall. Once you hear Stukas you still have plenty of time to move your troops. Not sure what the big problem is. No matter how good you are you can´t just "predict" where troops go. Obviously if you just move all of your troops into the same direction every single time a Stuka shoots at you it is kind of easy to predict but who does that? So let's say you get rid of their support weapons with the stuka, what stops you from wrecking stuff with vet 3+ volks? You can drive right in with a tank, and blob because their AT guns are gone as well as their MGs. And you CAN predict where troops go, because there are only certain areas they can go depending on the situation and map, and the flare that lasts 10 seconds gives you all the information you need to get a good shot off. And you can just drive the stuka all the way back to base, although this problem exists for calliope as well. IMO all mobile arty pieces should be 1-2 shots. In: COH2 Gameplay |
Thread: The problem with FHQs/ forward retreat13 May 2017, 02:21 AM
It would be lovely if FHQ could just be removed from the game. So much map control is granted by any sort of forward retreat point, and it promotes bunkering/bunker busting gameplay, instead of maneuvering and outplaying your opponent for map control. In: COH2 Balance |
Thread: (◣╬◢) vs Rank 2 c.B. nice comeback5 May 2017, 17:05 PM
The times are just over where it was possible to win with allies and watching meanwhile a porn...so hf Ya now Axis can win while jerking each other off tell me how you'd beat 3 OKW? OKW depends on fuel. You take that away from them, you have a weak OKW. (In my opinion) You need 55 fuel max to solidify your early game until just before late game. 15 for the truck, 25 for the set-up, and 15 for medics. You can survive off of volks, ISGs, raketens and MG34s. You can push anyone out of a fuel point with that, and have a schwerer up to defend by the 11th minute. Forward HQ is cheap, and it's too good to not get, since it guarantees map control while arty isn't on the field yet, and if anyone tries to push it, they give OKW juicy vet while reinforcing core volks for dirt cheap 25mp. Also have a non-doc map hack, and an accurate mobile arty with accurate wiping/bleed potential in their arsenal. Now regardless of whether who played bad or good, the situation would've been the same if factions were reversed, Axis would still win because quite frankly, they are the easier faction to play right now. In: Replays |
Thread: (◣╬◢) vs Rank 2 c.B. nice comeback5 May 2017, 15:43 PM
OKW just seems so incredibly strong at all stages this patch, it's a struggle to play against since they have such strong tools against anything. At the same time, it's not that hard to play as. Is this L2P issue or what? In: Replays |
Thread: Teamgame dominant meta1 May 2017, 19:45 PM
If FHQs were removed from all factions that have it, that would remove a lot of the issues team games have. They are especially advantageous to axis because they can be close to certain choke points that allies are forced to go artillery to destroy their FHQ, or force an attack on it, which is very risky considering the FHQ costs only 350(650)mp 40fu. And something needs to be done with sneaky raketens destroying shit and gaining kevlar skin while running away. In: COH2 Balance |
Thread: we are NDH11 Aug 2016, 12:22 PM
Is nedahong the elite force of wwU? In: Replays |
Thread: Top 2v2 teams6 Aug 2016, 19:35 PM
But I only got 1 mattress the whole game. Surely double ISG is a valid reason to get 1 at the most? In: Replays |
Thread: Top 2v2 teams6 Aug 2016, 18:46 PM
Thanks for the upload. I feel I played disgustingly bad, though. Funny, I told my teammate during loading, that if we lose, we get prideposted instantly. In: Replays |
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Latest replays uploaded by Antaria
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VSIsildur RUKAclNoggano VonAsten Scotch[c.B] Reyon [c.B] carryon~Carryon~ [c.B] Brosras {C} [c.B] Antariac.B vs Silvers Game 4by: Antaria map: Lienne Forest12-2,893
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VS[c.B] carryon~Carryon~ [c.B] Reyon [c.B] Brosras {C} [c.B] AntariaVonAsten Isildur RUKAclNoggano Scotchc.B vs Silvers Game 3by: Antaria map: Lienne Forest1-1,101
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VS[c.B] carryon~Carryon~ [c.B] Reyon [c.B] Antaria [c.B] Brosras {C}RUKAclNoggano Scotch VonAsten Isildurc.B vs Silvers Game 2by: Antaria map: Steppes3-2,116
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VSIsildur VonAsten Scotch RUKAclNoggano[c.B] Brosras {C} [c.B] Reyon [c.B] Antaria [c.B] carryon~Carryon~c.B vs Silvers Game 1by: Antaria map: Steppes3-1,371
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VS[c.B] Antaria [c.B] Wardog [c.B] pu3ska [c.B] Reyon莱茵河安全卫士 一起开黑 -帝国之鹰-Lightning sword -幻-Lightning swordAxis using Brit commandersby: Antaria map: Lienne Forest2-1,016
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VS[c.B] Captain Reyon [c.B] Antaria [c.B] Jack the Kimchi [c.B] Jason[c.B] carryon~Carryon~ [c.C] Skyfire [c.B] Brosras {C} [c.B] Carry-me[FBP] Maphack Bugby: Antaria map: Steppes9-2,246
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