I'm talking from a 1v1 prespective and everyone knows that leigs are pretty lackluster, you only really feel their presence if you have 2+ of them on the field while one pack howitzer from usf is very very well felt wiping squads that are out of cover and having various fire modes but that's another topic for discussion. I don't afk indirect fire and hope for it to do big work, I am even all for removing the cancer autofire from indirect fire so games aren't as cancerous to play when indirect fire is spammed.
One might have the tools in theory but how effective are they? As I seid above leigs are only really felt when you have 2+ of them and wehr tier two is so expensive that in most cases you are better off skipping it seing how weak 2 units are and how much of an investment getting a flame halftrack is and it gets rekt basically when it gets in the field in team games (AEC/Stuart/AA halftrack/T70/Su-76) so it is really only viable in 1v1's tbh.
I'm not really rank 1000 and I do play the game a lot so I think that as a average 1v1/2v2 player I do have some valuable feedback regarding blance, I'm not crying. You tho might have good rank but I bet you have it by using broken strats as brosras used maxim spam and you used infantry section spam with double upgrade... With that in mind you do acknowledge that those particular strats don't really have a good counter and thus you use those strats because they are the most broken ones and the ones that win more games.
If he used exploits it was really only one time, I bet that when you find something broken you get so shocked that you just want to try it one time yourself to see how ridiculous it really is, I do this with everything I post on the forums so I am sure if certain units are broken or not so I can avoid biased posts. Can't say the same thing about you it seems...
The effect is in how you use it. So you’re not gonna build something because you, as a player, can’t maneuver around its counters? Is it a game design issue or player issue? The rank 1000 comment was not directly for you, but my statement still stands that perhaps people should get better at the game instead of blaming balance design. And OKW can afford double leigs, they’ve been able to afford it ever since it could pin units.
Broken strats like IS spam? You yourself said “4 core infantry isn’t spam”, I built 3 infantry sections and equipped 1 squad with a single bren.. In a standard opening i build 3 tommies max and max 1 bren because i feel the weapon drop rate is not worth the damage increase of doubling down. The only exception are with commandos. I do the strats i do because 1) i’m practicing my execution, 2) it’s a safe and comfortable opening for my style. And take note i did a 2 tommy, UC, sniper opening against you, which isn’t my standard. Otherwise, is it really my fault for playing something that i’ve practiced? Perhaps if i spammed universal carriers, you would’ve made a thread about that. I mean, you guys were crying about my 17 pounder.
And no, that’s crazy talk... “I saw an exploit so I’m gonna do it on automatch twice in a row” what can you possibly find out, crocs are good vs maxims? That’s where you should be theorycrafting instead of doing.
The only reason i’m being so personal about this is because in general, i feel a lot of the threads, especially regarding balance, are based on emotion(e.g this guy spanked me so hard with this unit plz nerf it) rather than rational thought(e.g this guy spanked me with this unit, what can i do to beat it). The crazy thing is that we’re telling you what you could’ve done based on our experience, but you just brush it off like “leigs are trash, mortars are too risky, 1 mg34 vs 6 maxims??? Plz” so whatever, let your ego get in the way of improving yourself as a player.