Nah the whole point of the Ass Grens is that it's a risk reward unit, I get what you're saying with Ostheer having 5 man squads but it's meant to be a risky strat, sacrafice some at snare for more powerful anti infantry unit early game. |
The command Panther and command Panzer IV being applied to teammates may be a foresight? It's being removed in DBP, and it's definitley not because of language, that doesn't even begin to make sense, the Brit buff is purely Brit probably for balance, as well as it can already help Allies with air recon. |
Hey guys, so I've been searching around and I'm still not sure what kind of camo the panzerfusiliers use for their smocks. I'm pretty sure it's not real but I'm still curious to see what it is. If you guys could help me out that'd be great. |
Me and my friend are putting together a strategy to kill Heavy tanks
We found out the IR pathfinder artillery from Recon Support Company or 155mm artillery from Mechanized Company along with the stuns of Tulip Rocket Strike from Sherman firefly could "one shot" any Heavy tank.
So my question is, what commander overall in 2v2 scenario is better, Recon Support Company or Mechanized Company?
My teammate will play as UKF.
Depends on your enemy, if it's double Ostheer, Mech is better since your truck could outmaneuver everything. If it's double OKW, it's safer to go for recon since raketens are a threat. If it's one OKW and one Ostheer, just go with Mech, since UKF can counter OKW if played right (Simbritty). |
So I've been playing as Brit for the last 2 days with my friend and we've been on a huge losing streak, about 6 games of so we've lost and it seems to be that Axis always spams support weapons whether is be Mgs, mortars, or AT guns, and it's really difficult to counter. I've tried using Wasps but they always bring out some form of AT and just sit there with their mgs. I've tried a mortar pit but they just end up destroying it with mass Leigs and mortars, and then they spam opel blitz or caches and spam panthers, I'm just looking for some advice and tips and suggestions. |
Lmao I'm 15, I'm like a child here
I've been playing Coh2 since WFA release, but I played vCoh before that |
Hey guys, please checkout my replay and tell me what you think. |
I really like this concept and idea, the only thing you need now is commanders. I'm thinking of a possible Tiger I commander with the Afrika Korps?? |
So this isn't exactly about posting art, but it's a problem that I'd like to address. I've always been a fan of Slepo's amazing art, but recently on steam, this guy, http://steamcommunity.com/profiles/76561198050062888/ , has been stealing art, the pictures he stole are 'The Center' and 'The West'. Not only that but those are some of his most liked pictures. I've tried to contact him but he repeatedly deletes my comments, if you guys could maybe talk to him as well, I think the pressure will force him to take down the stolen art. |
Final stand doctrine
As the Allied armies mass near you, unleas the full fury of the fantical regime upon your foes!!
0 cp- Volkstrum reinforcements
Forcing the populace in last ditch effort for the father land, deploy two 5 man squads of Volkstrums (2 volks VK-98 and 3 volks mp-3008) to charge the enemy. If you lose both squads within 3 min of deployment you are refunded the resources. Those who refuse are hang as traitors.
3 CP-Emergency weapons program. Select the power and select any unit to receive a instant %35 off unit. However because the lack of training for the crew or unit, no veterancy will be gain.
5 CP- (unlock) Panzer 3 and Panzer 2
Allied bombing has reduce germany industrial capacity, as a result deploy early war weapons such as the formidable panzer 3 with 50mm gun or the 20 mm panzer 2.
6 CP- Concrete bunker
A bunker to garrison up too two squads, resistant to artilary and moarter barrages by %50 but units inside and take extra damage by flame weapons and thrown explosives. Can upgrade Mg (180 degrees), repair or medic to recover wounded soliders for volkstrum squad.
8 CP- Flak 88
Weapon that has served germany from the beginning, the fearsum flak is equally deadly to ground targets and Air. Can switch to a howitzer firing mode for 88 mm arty barrage with.
That sounds like a pretty solid commander actually. |