
Flame engis might give a use to the UC... Drive them up to a garrison and unload. Commandos might even things up on urban maps and the mattress itself, well depends upon accuracy etc. Anyone know the stats compared to the other rocket artys?
No top end abilities by the looks of it, just lots of stuff that will help early and midgame, especially if you are up against Ostruppen.
The emplacements doctrine looks to be very defensive but might give some attacking options. Offensively and early placed mortar pit for example. Counter battery is exciting, especially given the easy time that Leigs and mortars have against pits at the moment. Maybe the precision barrage will finally give us some decent artillery to use?
What exactly are fortified emplacements going to be? They currently have 5 armour and unless this is going to bring it up beyond Shreck pen I'm not seeing the use. IS repairing buildings... Would have to be a very important building me thinks, and by emplacements at CP0 that would be pits and nothing else till T2 goes up? Will this make garrisoning IS in an emplacement worthwhile maybe?
Would you give up the Croc, arty cover, raid operation, strafes and the rest etc from what you can see so far? I'll certainly be having a play but the lack of top end abilities ( and probably giving up Comet on the latter one) makes me a little bit skeptical, especially when I often wait a bit to see what the opposition has picked before choosing a commander.
We'll see...