"and they do use them no one cry for vicker nerf"
Why would they? The Vickers doesn't counter Axis infantry, it kills but doesn't suppress in time to prevent a garrison being taken. If OKW want ground early game they take it for the loss of a couple of models. Regular as clockwork. Just wander up, chuck the nade before being pinned ( the free tech one that costs bugger all - sorry maybe I should narrow it down more than that).
It's like playing rock, paper, scissors when you only have scissors.
OKW get a free starting unit which is almost as powerful as the UKF's best doctrinal infantry yet costs 2/3 as much and scales way beyond it. It beats the UKF's mainline infantry in it's most favourable position ( and that's before the Vet wipey grenade which even takes out Vet 3 IS easily, how much does the stun cost by the way?), pisses on it's equivalent unit and can repair and heal.
No need to L2P when you have it piss easy I guess.
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