I am a very strong advocate of the Soviets, so I hope my opinion will count:
Panzerschrecks are accurate enough. Their range is fine and so is their damage. But what I would really like is for the panzerscrecks to actually require reloading.
You fire 1 shot, you move without the reloading animation, and then you fire. That makes no sense. It shouldn't reload automatically while moving.
Some other issues:
-OKW salvage, although barely grants any resources, can be used as a weapons-denial means
-OKW's second halftrack can immediately make panzers, while soviets Have to go all the way up the tech tree for weak tanks, this is OP since OKW has excellent AT options
-Somehow Obers can suppress at vet 4, no infantry should be able to suppress.
What they lost last patch:
-Panzerschreck got balanced at last
-Kubel no longer supresses
-Panther got a bit more expensive
-Sturmpio no longer 4 man shock troops
-Free base halftracks
-Fuel and munitions conversion
What they still have:
-5 veterancy levels -Salvaging
What they gained:
-Kubel can cap and has better survivability -An equal economy -15 MINUTE KING TIGER
OKW actually WON in the last patch. I cannot stress how an equal economy is such a big gain for them. Before they had to get a Wehr ally to build caches for them to get an equal economy, now their economy could PARALLEL the allies.
''So what, their units are still expensive''
Which no longer counts, since they have an equal economy. Panthers have excellent survivabillity, so late game an OKW player could easily have 4 panthers, all veterans, with a hoard of resources to replace them.
This has driven their power to insane levels in late-game. I must remind you to watch the OKW video tutorial. The reason they have 5 vet levels was to compensate for their economy, but now they have the best of both worlds.
Updated the title. Please don't make certain historical jokes.
Well well the political correctness police has struck again! Apparently two words in english are forever tied to the holocaust now and cannot be used without causing offense (despite no one having complained in the 1 hour age of this thread so far)
If you read any of my posts, I made it very clear that I wasn't making a joke.
Go ahead, ban me for saying this. I'll be proud to be banned from any place that has such a level of censorship and political correctness.
Believe me I have no appetite for so called ''revisionists'' and ''apologists'' from the ''Alternative right-wing''.
I was merely emphasizing that this is what, in my humble opinion, what would solve a problem that's been causing furor since the beginning of this game, since the medium tank of a any faction is a big deal.
I think it's because allies benefit waaaay more from coordination and faction diversity.
Also Axis is very armor dependent. IF that armor could be at least repelled then allies have already won. That's where Axis technical superiority comes to play, along with careful application of their excellent, but small, infantry units.
What does OKW have that Wehr does not have a parallel to?