When COH1 was no longer supported with updates, it left the game in a pretty bad state. Bugs like the infinite firing Staghound were a sign of sloppy programming, and the overall balance just indicated poor design. Yes, you could argue that the game, at least in a 1v1 setting, was balanced, but the elephant in the room that everyone seemed to try to ignore was that there was a pretty big skill gap between Americans and Wehrmacht (I won't be touching on the Opposing Fronts factions) where the units on their respective trees were balanced on paper, but in reality the American player had to be better overall than his Axis opponent.
I stopped reading at that part, US is much easier in coh 1