Sorry, i did not mean to make it personal, what i really meant when i said "you" was any OKW player.
I suppose my point is, while the Centaur has the ability to clear an AT gun crew in a frontal attack, it does NOT have the ability to escape again afterwards, or rather, its very open to being finished off if it is used in this way.
To compare to the Ostwind, the Ostwind does not have the ability to clear an AT gun in a frontal assault as easily, but it does have the ability to not be slow as fuck. |
I have read your original post, i still dont understand why its not possible for you to punish a centaur walking face first into an R.W. as owk you have easy access to volks schreks, RW are pretty cheap, get two and work them in a pair, and if you have a jgp4 or any medium tank that centaur is face checking then the centuar is dead. Its slow and has not that much HP.
I mean its not like a centaur is gonna surprise you when it comes out, it cant come that early, and its a popular unit, just be ready for it!
And things like the avre have counterparts (sturmtiger) and also come out even later, so you should by then have a good mix of units that can be used to counter it.
Cant talk for croc cos i dont have that doctrine, but liek the avre its late game and with recent hp nerf i dont see why you cant punish it just face checking your defenses.
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ATG's are not meant to be effective in isolation, 1v1 any tank beats any at gun in the game, no questions asked.
The whole point is that with combined arms atguns add long range hard hitting anti tank power to your army.
My experience does admittedly come from team games not 1v1 BUT, i have found brit armour unable to deal with axis heavy armour, chrchill is ofc a beast, but the gun doesnt hit, comet is good, but cant slug it out when flanking isnt an option, cromwell is a lovely tank but again doesnt have the ability to slug it out like axis tanks. So i support my tanks with at guns, all of a sudden the same tanks i couldnt deal with before, i now can with combined arms.
Why cant you support your at guns with tanks and infantry? if the brit armour is focusing the at guns the rest of your units should be dishing out the dmg, its not like axis armour is incapable of this. And abilities like the grenade, the brit player has to massively sacrifice positioning to use it, while is moving up you cant dmg it with armour of your own? while its close you cant faust it so it cant escape? a well placed mine?
If you have no support ready for ur antitank gun, surely you made the mistake and now your being punished for it? that seems fine to me
The AT guns should add another antitank element to your varied army makeup, that gives the other player another thing they have to deal with. It shouldnt be the case that you simply build a mp only antitank weapon and thats it, armour countered.
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