Whats with all the "take schrecks away from Volks" ideas? Look, I understand you wanna faceroll 4 squads of bunched up infantry with 1 Sherman, but there's better ways of doing it. Welcome to Company of Indirect Fire 2.
People wanna take schrecks away from volks because at the moment OKW infantry choices are totally brainless, make volks, make a lot of them, upgrade them with schreks.
You never have to fear a light vehicle rush, late game, you always have something to blunt the power of allied medium armour.
They are just all-round a fantastic upgrade to have on a squad.
The trade off for this is that volks are not very effective as a mainline anti infantry squad, which i think a lot of people see as a problem with the faction as it struggles early game vs massed allied infantry. (why the leig and flamegrenads being OP made the faction so strong imo)
So people call for buffs for volks anti inf capabilities. However if you keep schrecks as they are you create a unit that has fantastic antitank capabilities that is cheap and easily accessed from the very early game (for handheld antitank) and can fight the allied infantry toe to toe.
This is clearly broken and will just result in volk blop spamming which i dont think anyone wants (totally brainless, 0 decision making, but very effective)
SO if you think volks need a buff to their anti infantry capabilities, which it seems a lot of people do, you must remove schrecks from them.
Hence, put schrecks on pios idea.