It seems too expensive for an AI only unit which isn't as effective as a T70, and building one delays your PIV and makes you extremely vulnerable to Sherman/T34/Cenatur blobs, and puupchens are always perma-pined by the mobile anti-everything/Capable-of-anything pack howie. At least improve the stats to make it worth the risk and investment. Not sure if it suffered after the recent major AOE overhaul, it just doesn't seem to hit anything, even when stopped.
Why should a unit which costs only 280MP deliver so much DPS against all kind of units? And at vet3 they will only pushed back by vehicles. And if you decide to counter blob you will be wiped out by the mobile anti-everything/Capable-of-anything pack howie.
Where is the fun in INF engagements when you know you are going to lose unless you push with a 4x stronger force which isn't feasible. And the new bar is more powerful than the STGjoke44. Afraid of luchs or ostwind? No worries cowboy, pickup 2 Zookies as it is on sale! Worried about laserSTG44s? No worries cowboy, pickup 2 bars and A-Move to his base. Worried about PAK43? No worries cowboy, call in the motorcarriage to accompany your mobile anti-everything/Capable-of-anything pack howie.
Or basically any other brit inf. WTF is up with their received accuracy? Did they also nerf the AOE? It's OKW's main indirect support and with the long cooldown it's absolutely useless in its current state. Yeah yeah the ISG is also good but it's actually a long ranged HMG and not potent enough to clear the 6Pounder walls.
They should have a much higher popcap than they do now. 2 6Pounders supporting a crocodile is probably more broken than the release-stat Tiger Ace supported by multiple paks. Ditto for the IS2 and triple Zis.