Just make partisans a bit more flexible imo.
2 upgrades for normal partisans
Give Partisan a 5th man similar to cons at T4. +1 Model, -Reinforce cost, +RA (both in and out of cover to reflect their role as more than just cover sitters). Maybe give them tactical advance ripped from airborne or stormtroopers, to reinforce their role as "all gank no tank" infantry.
Give Partisan an upgrade for 60 muni (or 80 muni) that replaces their PPSHs with guard Mosins (Or Gren Kar, whatever is balanced) and a LMG of some descript (Be it DPs or LMG42). Locks out the 5th man upgrade, gives them cover bonus similar to Cons or UK Inf (dependent on balans), maybe even the suppressive fire ability ripped from US airborne? It also loses the Molotov, because long range troop now.
The 1st one makes them scale. Less likely to get booped by HE and a bit stronger.
The 2nd one change their engagement profile so if the enemy goes all-in on strong CQ inf, they don't have to fight them head-on. They should still 100% lose against grenadiers in open field battles, but they should win if they use their 1st strike bonus/ abilities properly.
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Post History of mortiferum
Thread: Partisan Tactics Rework25 Jul 2020, 13:40 PM
In: COH2 Gameplay |
Thread: The Pershing.23 Apr 2020, 06:39 AM
I sense an acute case of the... FreeDUMB. In: COH2 Balance |
Thread: Brumbars are nice16 Apr 2020, 15:47 PM
Uploaded for the sake of entertainment. Game was mostly insignificant (for me) except when the Brumbars solved the allied inf spam problem. In: Replays |
Thread: Suggestion: sight options for Ostheer and USF25 Mar 2020, 16:44 PM
I have to disagree on ost tank getting flares, tanks that can spot for itself sets a dangerous precedent. Pioneer recon package does sound interesting though. -------- I don't play US enough to really comment, but doesn't major already have an ability to call recon plane over his head? Otherwise a Rifleman recon package unlocked after Major would be interesting. Sacrifices a weapon slot in exchange for ability to launch flare (Pfus style), MAYBE bonus vision for being in green cover? In terms of cloak recon you got pathfinders. In: COH2 Balance |
Thread: Soviets preform the best against OKW26 Jan 2020, 16:25 PM
Sov plays punish poor truck placements as well. Even harder than pack howitzers or mortar pits. Flak truck means nothing if shock troop throws 1 smoke, and 3 penal squads throw satchel. If you want to speed it up you can use for mother russia as well. In: OKW Strategies |
Thread: Ass Gren+ PGren Shrek Blob into Tiger (2v2)26 Jan 2020, 16:20 PM
Just make shock troops and use for mother Russia. Literally the easiest play to counter as soviets since shocks hard counter all Axis CQ inf. |
Thread: How come Axis infantry get all the snares?18 Jul 2019, 06:55 AM
Seriously, almost every Axis infantry unit gets snares galore. Only Riflemen or Cav Rifles get snares with USF. Dumb that they increased the repair cost of the UC so Axis wouldn't cry. Letting them waste munitions on fausting UCs was a sound tactic. Snares galore? Here is a break-down of what units can actually snare you. Axis: Volks-Gren, Pfus (Before AT upgrade), Falls - OKW Grens - Ost Allies: Cons, Penals, AT Partisans - USSR Rifleman, Cav Rifles - US Royal Engineers, Tank Hunter IS - UK Notice how the snares are usually on line infantry? I even highlighted the non-doctrinal stuff for you. In: COH2 Balance |
Thread: Move Airborne Paratroopers to 1 CP17 Jul 2019, 19:31 PM
And there is a reason for it. Can you imagine how annoying it will be to have infantry being able to constantly redeploy behind your lines? WITH veterancy no less? People wont use the re-deploy for any "hammer and anvil" or those things you think of. People will redeploy on your cut off, or redeploy on your retreat paths to wipe shit with limited counter-play. In: COH2 Balance |
Thread: Move Airborne Paratroopers to 1 CP17 Jul 2019, 19:22 PM
My main claim to the paratroopers has always been the possibility of re-parachuting. Paratroopers are a one-time unit. This limits tactics: you cannot hold a reserve for a sudden breakthrough, you cannot make a hammer and an anvil: lure the enemy into the main forces and attack several troops of paratroopers to the rear of the enemy. Same as all other airborne infantry? It is not as though I can re-infiltrate stormtroopers/ partisans/ sov airborne guards, or re-drop falls anyway. In: COH2 Balance |
Thread: Pls give Pgrens and Assgrens their medkit back15 Jul 2019, 19:21 PM
I find that it's difficult to punish T1 skippers due to the fact pgrens are very good vs m3, dodge, bren carrier. Perhaps nerf the penetration of the stgs just a little? Maybe not expose your rear to them at point blank range? ---- On topic Tbh it really wouldnt make a difference. The Ostheer medkit ability is one of the most underwhelming medic ability anyway. Single squad, 20 muni a pop, and at vet 1... In: COH2 Gameplay |
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