You didn't get the point. I'm not saying 'elt's nake it pay 2 win I'll pay".
Emplacements are the reason people buy the faction. Making them useless by implementing silly changes is immoral and also against balance. |
I paid the full price and bought the DLC. And the purchased DLC and included units MUST perform as advertised. Not even a full week has passed and we are talking about mass nerfs of units and abilities which are actually what make the faction fun and enjoyable.
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@Robbie_Rotten: This RTS is designed around asymmetrical balance. If a faction has a strong early game (RM yolo rush smoke/mk2, stuart/m20), strong mid game (cheap TD m10, upcoming bar/zook blob) , and possibly strong late game then it's going against the whole concept behind the design. SU and OKW are kinda broken and powerful at all phases of a match, do we need to break another faction?
IMO UKF is the best designed faction out of all, high risk and high reward. Wins are actually rewarding and enjoyable and losses are the result of your strategic mistakes with your emplacements etc. |
With the recent changes to RM received accuracy and the bar %100 fastercooldown buffs, and possible pershing DOC, i believe their early game is going to get nerfed massively. RM moving penalty should be higher, including their moving accuracy as well as their moving cooldown. |
To the point that you won't need any vehicles, just lay back, build 2 ATGs and watch mediums drop like flies. Their damage should be reduced to 100.
OKW/UKF are the biggest offenders as they are laughably cheap. |