Actually, OP shat himself after seeing...
Nah I just pooped in your mouth. |
how you can't understand - vet3 and BAR buff will destroy axis pz4 and panthers?
i also can't get it It's simple son, you can't have PIV or panthers without map control. |
Asymmetrical balance, /thread
You can't have a strong yoloMoloRush early game and kickass late game (Avre almost one shotting a jagd tiger etc) at the same time, so the problem lies between your hand and your keyboard. |
Sorry the sarcasm wasn't strong enough.
There are a lot of ridiculous, biased, or agenda-driven comments (an many that are merely uninformed) on these forums. yours was none of those, so the question was... what is a reasonable person like you doing here?
Sorry but what the fuck are you talking about |
You are missing three other choices on your poll. Because almost everyone knows the other 3 are far from 'easy'. OST and UKF struggle early game while USF late game is kinda weak.
What are you doing on this forum?!
+3
wtf are you talking about |
Is this for real? |
Ostheer. How can you say they are the easiest one when you have zero games as OST? The first guy who said it was being sarcastic. |
Zeroing arty takes one minute to activate; just compare it to USF 240mm one, Jaeger 105mm arty, forward HQtrucks concept is obsolete now, Steelwires. |
USF early game already being destroyed by hmg42, .... lmg ...
lmg42 is not an early game upgrade, HMG42 can be smoked and stolen. |
So OST/USF have undergone so many changes, their playstyle is effectively different from what it was a few months ago. However the nasty cheeseburger ones still remain unbalanced. SU and OKW.I'm listing their issues here.
SU
- Cons: They are not working the way they should be, IE effective in numbers. 2 or 3 can tackle down any foe, bun and steal HMG42/GrW34, oorahYOLO any poor panzerIV/Ostwind and feed it to zis, lol at the 222, oorah into grens cover and share it with them!, rush into buildings early game and reserve it for the almighty maxims.
- Maxim: It's now what the lead balance designer was afraid; a fast a-moving pinning platform, the cheapest one. Just get into buildings and laugh at all of your opponents to counter it
- SU85: Effective in numbers, ya. But they deny access to the heaviest ones when you build two.
- Age old problem; Six man units
- SU76: This one is a huge balance issue of its own
- M4C: No teching required, cheap Easy8. As USF you should tech up in order to build one, because you know they are OP and shouldn't get free calins!
OKW
- KubelMotherfuckingWagen
- NO-Dank-needed play style: Because shreks and 3x pupchen cut it against SU/USF.
- Untouched teching cost: While every other faction has to spend more now for their teching.
- Pupchen: An ultra mobile, cheap ATG with peredator-style technoilogy,
- JagdpanzerIV:
- Shrecks:
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