Because they're different games. Dota 2 and LoL aren't RTS games. They don't work 1v1.
Look at SC2. A whole lot of people play that game 2v2, 3v3, or 4v4, yet the game is designed and balanced around 1v1. Because it's an RTS. You don't see 3v3 or 4v4 tournaments for SC2 because it's stupid; RTS games almost never work with large team sizes.
As for developing with competition in mind, three of the most popular multiplayer games right now are SC2, Dota 2, and LoL. They're also probably the three most competitive right now, and they were designed to be interesting competitive games. Having a thriving competitive community is great because it gives you free publicity and makes people want to play your game.
The developers of each of those games hold some of the largest, if not the absolute largest, yearly tournaments that those games have, and they target many of their changes at their respective competitive communities. And yet they still have thriving casual playerbases. It doesn't work the other way around; you can't pander to the casual audience and expect the hardcore competitive scene to thrive. It doesn't work that way. It's actually counter-productive, since by watering down the game you're making it more likely that players will simply jump ship to the next big thing once it gets released. If your game doesn't have depth it gets boring pretty damn quick.
Profile of Inverse
General Information
Register Time: 18 Nov 2012, 16:42 PM
Last Visit Time: 10 Oct 2024, 03:52 AM
Broadcast: https://www.twitch.tv/inversetv
Website: http://twitch.tv/InverseTV
Twitter: twitter.com/InverseTV
Youtube: youtube.com/InverseGR
Xfire: Pliskin9
Steam: 76561197999799366
Birthday: 1991-04-04
Nationality: Canada
Timezone: America/Toronto
Game Name: RoMInverse
Register Time: 18 Nov 2012, 16:42 PM
Last Visit Time: 10 Oct 2024, 03:52 AM
Broadcast: https://www.twitch.tv/inversetv
Website: http://twitch.tv/InverseTV
Twitter: twitter.com/InverseTV
Youtube: youtube.com/InverseGR
Xfire: Pliskin9
Steam: 76561197999799366
Birthday: 1991-04-04
Nationality: Canada
Timezone: America/Toronto
Game Name: RoMInverse
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