shinasukac try to not make a monthly "Allies OP" thread challenge impossible |
If it's CoH2, just don't even bother. Relic doesn't police this game anymore.
You could play against a super obvious maphacker & drophacker with waterproof evidence in CoH2 now and nothing would ever happen |
Can't even answer a basic question...
You can just see for yourself https://coh3stats.com/players/5469/Katitoff
But ye, definitely not a very active player. He plays like one match every two days |
As a teamgame player, I just don't enjoy the gameplay nearly as much as I did in CoH2
1) Everything is too spammy, I hate when I can spam nothing but 2 or 3 different units and still be competitive at the highest level, which is the case in CoH3. Think about the Jägerschreck spam or old BOIS AT rifle blobs. Or Stug/8-Rad spam and Marder spam from DAK
2) Blobbing near a forward ambulance playstyle STILL completely overpowered 1 year later. CoH3's anti-blob tools are lackluster overall and ambulances themselves are super overtuned. They are fast, hard to destroy, have insane AoE healing speed and they can be used in enemy territory...
3) Has anyone seen heavy tanks in CoH3? For a long time I haven't, now the Tiger apparently is back on the menu, can't wait until it's hard-nerfed again because according to some CoH3 streamers it's completely unacceptable that two A-move AT guns can't stop the Tiger.
Relic wants me to spam medium tanks instead? No thanks, boring af
|
Surely none of the people actively working on CoH3 were laid off |
Dont waste time trying to report it. Relic isnt policing coh2 anymore
Unfortunatly best thing you can do is just hope you dont matchmake with them. Sucks but thats where we are now
+1 |
but the coh1 system worked perfectly.
tbf coh3 has a lot of buffs/status effects that didn't exist in coh1.
There was no
- increased sight range
- increased dps while in cover
- increased capture speed
in coh1 just to name a few |
As for the UI, its not the easiest thing to design, but it is far from hardest, my experience is they aimed for simplicity and readability and as a result, some clarity going towards much smaller group of more experienced players was sacrificed, given how CoH3 is 1st CoH to land on consoles as well.
The battlefield-UI or how you wanna call it in CoH3 is one of the worst I have ever seen, a bunch of symbols floating above units, making the screen cluttered and 0 explanation as to what these buffs do
|
Sure, give it also 160 degree cone as well, orincrease MG42 pack up time to 7s.
Up for that?
You don't flank with one squad, thats not called flank.
Flank is when you occupy a unit with one squad and then flank it with another.
But I wouldn't expect you to understand that, after all you've only played faction that a-moved for good couple of months.
You obviously haven't considered the possibility that specifically YOU are bad against it if it wasn't touched for how many months again?
10 years later and still wise words
|
Thread: Hello!12 Mar 2024, 00:36 AM
Hopefully I can get active here soonish!
I'd say don't. This website is giga-dead for a long time now sadly |