General Information
Email:
penjsbeq9607(sez)lnubb.pbz
Register Time: 28 Jul 2015, 22:04 PM
Last Visit Time: 2 Jun 2021, 06:48 AM
Facebook: Crawford Chang
Steam: 76561198009378760
Residence: United States
Nationality: United States
Timezone: America/Los_Angeles
Game Name: The Big Red 1
I like the idea, but I'd prefer to have flame on RE's instead of a separate flame rifle unit. I think that would make it more consistent with the other flame infantry. Rifle company can have M18's to replace that slot
i would luv to see dat in the game if it is better than the bazooka USF is gonna need a panzershreck-like weapon in order to be on par with the axis AT because at the moment axis have all the best and multiple AT weapon options at their disposal.
sorry to disappoint you but there's literally 0 chance for USF to get pershing, i'll tell you why - faction design allows vehicle crews to abandon their tanks, if pershing goes life then same thing will happen to it, Pershing could be abandoned and easily spammed while other factions will remain with one heavy tank on the field
lol but we already seen leaked pics of it why bother making a model of it when ur not gonna put it into the game in the first place? it doesn't make sense to me.
Relic is always excited and always says that something "BIG" is comming, the only thing that comes to my mind is another fail series like AA (fun fact, this shiet "expansion" is still for 40$ ) and BIG bunch of new awesum bugs
im happy USF is finally gonna get a pershing
Ps. pls tell amifunk to eat dat soup the same time u eat dat soap
That's what they're supposed to do though. This is why USF has smoke grenades on their mainline infantry.
but they gotta purchase grenades using fuel and MP and that delays teching would have been nice if USF got a jeep unit to counter their jeep units or MGs or at the very least smoke grenades being already available from the get-go.
Seems abit "rich" to be complaining about an ability which is alot more expensive per bang and makes a loud noise letting everyone in the game know where its gonna land. When the allies have far more potent and cost-efficient devastating bomb drops.
The Ostheer faction is based BEFORE the axis lost control of the air... where the Luftwaffe was a primary component to blitzkrieg and the german synergy that allowed them to conquer Europe so successfully.
Which why OKW only has 1 aircraft ability. Which is very limited, Since theyre set AFTER the axis lost control of the skys.
On topic... CAS is fine now. With the conversion nerf and the delay on the aircraft, any further nerfs would render this commander totally useless, and a handicap rather than an augment.
ahhhh i see but im still scared to death by that one bomb kills all option why cant the allies have something like that?
OKW faction has been design around high cost / high value units like Obers (stock), Fall/Jaeg (doctrinal) + Panzerfusillers (doctrinal).
Problem is OKW doesn't really need them to stay competitive, you can spam Volks + raken + ISG until getting your heavies and win the game.
I remember someone saying at the beginning Volks reinforcement cost was design to increase with their veterancy. It was probably not manageable.
they shud have been expensive on the get-go if it's that bad
???u were talking about realism and cas belongs to allys, now u come up with ingame balance???
maybe your right i dont play much atm, but my comment only relates to your statement that CAS is ALLY stuff, which is simply not true.
But it only appears that they have alot of MP because its the only one they dont have a penalty on the income...
+ Their teching is cheaper than the other factions in terms of MP (and fuel), but again thats because they need the manpower since they lack fuel and ammo income.
All MP income is based on what % of your population cap is being used, and is the same across all factions.
Imo... OKW and USF could both do with a redesign (to be similar to PE and US in Coh1), but it will never happen. Just gotta make do with how theve set it up. No point in making the 500th thread about it.
lol relic should just try something, anything instead i dont know what they are doing