Falls in the preview:
- 2 CP, 320mp.
- Drop in with 4 Gren Kars, have free upgrade to 2 FG42's.
- 60 muni upgrade to 4 FG42's once Schwerer is up (with panzer authorization).
- Moderate DPS buffs.
- Veterancy changes
What changes I would like to see:
- 2 CP, 340mp.
- Drop in with
4 Ober Kars, have free upgrade to 2 FG42's.
https://i.imgur.com/RyPxRpW.png
- 60 muni upgrade to 4 FG42's once Schwerer is up (with panzer authorization).
-
Revert most of the DPS buffs but lower their RA by 5%.
- Veterancy changes
Rationale
They should feel like an elite squad once they arrive on the battlefield, which they don't right now. Giving them Ober Kars would add that extra *oomph* they need to make an impact early on, in exchange for a slightly increased starting cost. I feel the RA change is necessary with how squishy they are currently, especially if you consider their high reinforcement cost of 35mp. The lower RA would put them between Stormtroopers and Panzergrenadiers in terms of durability, but not make them living panzers like Obersoldaten.
In comparison to the live version of Falls, they'Il arrive earlier and be a bit cheaper, but have less firepower. They won't be that much worse however, because their starting FG42's are stronger and they'Il have better RA. They'Il scale to be a better squad than the old Falls once they have all their FG42's and full veterancy, be it at a slight munitions cost.