Hi there!
Since the bulletin database at https://coh2db.com/bulletins/index went down, I can't check anymore. Does anyone know whether or not the UKF Infantry Section Bulletins apply to the Assault Infantry Section and the new Raid Infantry Sections? |
What are your experiences with and feelings on the Designate Command Vehicle Aura?
Does the infantry aura part make a large difference on Bren Tommy performance?
Quick testing in CheatCommands made it seem negligible. Really noticable with AT guns and tanks.
Also seems to be beast on the Churchill Crocodile since it doesn't affect main gun and only slightly reduces flamethrower performance. |
152mm non-sieged bypasses terrain.
-152mm non-sieged angle scatter from 7.5 to 5
Thanks Vipper!
So that angle scatter change is what makes it behave like normal tank rounds, besides the not colliding with terrain anymore? |
Thanks for your replies!
Was the direct fire mode changed "recently" during the Urban Defense commander revamp?
I just found that direct fire no longer collides with terrain and has more reliable, but less wipey AoE, but nothing about speed or trajectory. |
Bump! Anyone have new information on this issue? |
Jäger Light Infantry are way too cost efficient and reach a critical mass as a blob very quickly. They have broken the game in their current state. Spawning in buildings is also an issue, especially when people decide to spam them as mainline infantry early on. Abilities are just a cherry on top.
I hope Relic can push out a hotfix patch, since it will be a while before we get a new true patch I am guessing. |
they only give their base RA to the squad, so no difference between vet cons or base and they gain the vet of the squad they go into
So it's worse to merge into Shocks than Guards, for example, because they don't get the shock armor, but they do get the received accuracy vet? |
Does someone have a grasp of how the Conscript's Merge ability currently functions after the veterancy bug, that Cruzz & Mr.Smith found, was fixed a while back?
I found a great video by momo4sho, but I think it was created before the veterancy bug was fixed, which I think changed squad mechanics...
1)Exactly which stats are carried over and which ones are given to the Conscript models by the new squad?
2)Do veterancy bonuses of the merging Con squad get carried over by its models? Meaning: does the merging squad's vet matter?
3)Do the Con models gain veterancy as part of the new squad?
Thanks!
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They still get different versions.
The Infantry Section Bren has a DPS of 6.8 at max range while the Commando Bren has a DPS of 12 at max range.
Check this for stats:
https://drive.google.com/open?id=0B7gwy65JLbSRMEJ3M2ZPandMMW8
It´s made by Cruzz. Very helpful.
Thanks!
So they essentially got a direct price buff then. And 2 of those is like 2 LMG42's! |
The bren gun was nerfed itself, so any unit picking it up will have a weaker weapon from pre-patch.
In the patch notes it only shows the nerf in mid and far accuracy for the Tommie version. Commandos (used to) get a more accurate version when they pick it up.
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