Thing is you could remove all RNG from the game and coh still wouldn't draw a big e-sports crowd.
I think people need to accept COH for what it is, its fun, its challenging, its competitive in the same way monopoly could be considered competitive. Its not an e-sport
he played a couple of games vs sprice, one as okw vs usf and one as usf vs wehr.
I think it pretty well highlighted the major problems with usf at the moment. Particularly the second game, Luvnest clearly played better in the early game. Killed the sniper without to much bleed, controlled the vast majority of the map but at the end of the day his rifles just bled him dry and he pittered out into lackluster major tech and lost.
You might have ONE +3% increase Accuracy, +5% Cooldown and 3% reload. THIS ONES i haven't seen duplicates as they are part of the basic intel bulletins everyone get
2% in both reload and cooldown, i've seen duplicates (i've 2 of those) but this is a rare (quality) drop.
As accuracy >>> Cooldown > Reload, it would be lovely to be able to stack those (which i said, i doubt theres those for core infantry).
The Sturmtiger is most effective against blobs, I don't really see what the issue with the unit is unless you got your army vaporized by it because you were clumping.
Using the Sturmtiger properly is an art, and a well executed blob kill is a symphony oh so sweet.