Don't blob your schreck squads. Form a circle a schrecks, so when your enemy tries to crush you, only one squad can be pushed while the others are firing.
i wasnt blobing shrecks i was moving 2 falls and 1 ober squad. But i will apply your advice thanks |
I hope you saved the replay, because it sounds hilarious
Unfortunately i did not , but it was fun
and yes i am pretty sure they were wolverines |
It has been since vcoh. Any tank with atleast medium crush can run over infantry. And it's been popular tactic among good players since the game came out.
Yeah i get it, its stupid also, all vehicles should be able to kill infantry, are you saying that you couldnt kill a man with m20, 222 sdfkz, halftrack etc ?
this guy i was playing against was just driving arround with a horde of 6+ tank destroyers , and it did him no good i won.
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Hello guys, i was recently playing match as OKW vs an USF player, and in one point of the game he was running me over with his tank destroyers ( jakson or wolverine i am not sure he did choose the commander with wolverine ) and it was working in some measure he would take out 2 out of 4 of my falls or obersoldaten squad.
Now i was wondering is it possible to run over infantry in this game? i am pretty sure it has been spoken about here but i saw it happen. Maybe its a bug ?
looking forward to your opinion |
Panzer IV is the safer choice. I rarely build the Ostwind. If were going to do an Ostwind, I'd need probably 2 pgrens with schrecks and perhaps an AT gun for it to fall back on. THe Ostwind is not much cheaper than a P4 and just doesn't counter any midgame tanks even though it's a tank itself.
It might work if you built a Stug first and the Stug killed the first 1 or 2 tanks that the enemy has built already to reduce the enemy tank threat. Stugs/Ostwinds are way less multi-purpose than a Panzer IV is, even if they have higher DPS for their specific battlefield roles.
In order to justify an Ostwind there needs to be factors that make it right for the situation, one would be a huge fuel advantage over my enemy, I.E. taking my enemies fuel point. If I know his fuel income is pretty bad compared to mine, I could justify an Ostwind since at most I'm facing vehicles, support weapons and infantry anyways. For my Ostheer plays, fuel advantages are rare unless the opponent is really bad because usually I find myself on the defensive in the early game as Wehrmacht until I get to the midgame t3 units.
The other factor might be, if fuel incomes were even, is if I had already had 2-3 AT units (preferably 3) and a soft counter to go with it like the Grenadiers Panzerfaust on the field already for the Ostwind to fall back on when facing the enemy tank (bait the tank into a trap perhaps) and was using the Ostwind for AI and Anti-Vehicle, and destroying buildings duties. It could work if you know your opponent, usually US, has already built a boat load of vehicles that the Ostwind could easily annihilate, or your Soviet opponent for whatever oddball reason, chose to build a half track and a couple T70's as opposed to a T34/76
TO me the Ostwind is much less multi-purpose than the Panzer IV is. The Panzer IV also gets superior veterancy at vet 2, is superior at countering enemy tanks even if it's not "great" at it, that 30% armor buff really helps it's survivability which means your micro doesn't have to be near as good to keep it alive as opposed to a vetted Ostwind. If your Ostwind runs into a T34, and the T34 kills it, or runs over a mine and a ZiS kills it, that will severely handicap your midgame, where at least the Panzer IV stands a fighting chance when facing an enemy medium tank.
Even against Easy 8's and M36's, a vet2+ Panzer IV doesn't die nearly as easily as a vetted Ostwind would, and poses a bit of a threat to enemy tank by itself since it's main gun is actually capable of damaging other tanks, even SU85's and rear shots on IS2's.
thanks for your insight i will try these advices |
you re not bothered that almost every at nade or faust causes an engine damage?
I would prefer if they only did normal damage and have engine damage only when hitting the rear armor? I d rather have engine damages only from mines or arty though.
that makes sense , if panzerfaust penetrated the front or side of tank if would likely kill half of the crew rather than cause engine damage, so i would go for damage the tank only rather than engine damage all the time. |
Yeah i get your points guys, maybe it would unballance the game if it was different,but sometimes it just look silly |
Hi all, sorry if this is a re-post , i am writing this in hope Relic sees this and addresses this issue and to hear your opinion on this.
We have all seen conscripts AT grenades being trown at a backing tank and simply following it even if tank makes a sharp turn, same goes for panzerfaust i have personally scored some crazy hits when tank backs arround a corner and my panzerfaust still hits it. Its ridiculous and it happens really often , not to mention that it can be a game breaker. |
IMO you need to have a lot of luck as well as skill vs USF , its depressing to see 2 of your models fall in that firts volley against USF , you can micro all you want you cant stop thing like that.
Mg and 2 or 3 grens and then mortar or another mg have worked for me |
There is no Ostwind in T2 + it depends on what ur opponent is doing, like all units.
I thought that battle phase 2 is tier 2 now i get it |