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bump, hadn't seen this thread. agree 100% |
Honestly I'm surprised there are no threads about this in here. CoH1 had one of the bests lobby's I've ever seen, only Wc3 and Broodwar lobby's would compare. Everything was so well organized and easy to find. Also, why no chat channels? WHY? Because of chat channels I made great friends in CoH1 and they just take them away? 2013, hello? |
There's no abuse as long as your opponent can also make them.
Oh and I totally forgot about them removing FHQ. WHyyyyyyyyyyyyyyy |
So I don't know if this has been brought up already, sorry if that's the case.
So let's talk about static defenses. Has Relic not learned anything from OF?
The way sandbags and wire work in vCoH make it a very customizable and creative game, you can make whatever the fuck you want with those sandbags and wire. The way emplecements work in CoH2 is like they did in OF with Brits, there's very little room for creativity and creating a unique game every time. Honestly I'm tired of Relic trying to make the game noob friendly, this limits creativity and skill ceiling.
Oh and the fact that there are not AT traps is annoying as hell as well, why? Just why Relic.
Discuss! |
Just look at how fucking bad the UI is holy shit bros |
yay! |
That's so cool, hopefully the game improves somewhat before that. |
dow2 was bad as fk... |
Thanks ~~ |