Do you have advanced dissociative identity disorder Alex?
Your changes still mean 100% ST shots can wipe infantry and team weapons, because its impossible to react to what you can't see and AVRE can be avoided by not falling asleep against brits.
Anyone believing truly that AVRE needs nerfs with its 35 range while ST is fine with 45 and shooting out of LOS is completely beyond salvation.
The AVRE is durable enough that it can risk truckin' it's way halfway into the enemy lines to fire at a truck. Not that it will, it'll just blow up whatever the Axis send to counter it instead
If an AVRE can just YOLO up to your forward positions and kill everything that is a 100% L2P issue. It ins't USF, where you don't have to worry about mines.
from the stats it feels like they are even some how it feels AVRE is doing way more damage than 640... my ST around 85% health fire at AVRE 70% avre it still have around 30% hp left, and AVRE return fire at my ST which should have a least 1000 hp left, but it got 1 shoted. also it 1 shot panthers in stormless video which panther had around at least 700hp by the time and it got destroyed. so i felt it doing more damage than the stat on paper
In video. If panther got penetrated by any kind of AT gun or tank it would only have 640 HP left. 800-160. Also, you claim at least 700 hp left. Can you really tell a difference of 60 hp on a health bar?
After the first hit from the Stiger you should be looking out for it. If you get hit again its kinda on you. Same applies to the AVRE except when you take into account things like OKW trucks, where no other faction except these would be punished so hard by a unit like this.
Building a truck near the front lines isn't a right to uncontested territory. Putting your trucks aggressively forward comes with risks.
-Cost: 560 MP and 240 fuel (adjusted for fuel income reduction)
-Time to fire: Anytime between 2-4 seconds depending on how much the main gun needs to vertically traverse
-Damage: 640
-AoE: 8
-Doesn't get faster reload until Veterancy Rank 3
AVRE:
-Max Speed: 3.9
-Acceleration: 3.5
-Turn Rate: 33
-Armor: 280
-Health: 1600
-Range: 35
-Horizontally Traversable Gun: True (Speed is 25)
-Cost: 560 MP and 180 Fuel
-Time to Fire: 2 seconds
-Damage: 640 (320 on bounce)
-AoE: 8
-Faster reload at Vet 1
TLDR: Saying Sturmtiger and AVRE are the same is like saying a Sopwith Camel is the same thing as a ME262.
You are right, the sturmtiger is still better because it has 1000 penetration and can fire through shotblockers. Now allies have a way to one click wipe multiple squads and team weapons. Seems pretty balanced to me. Just waiting for a USF CAS now.
Also, if you are letting the Petard hit your tanks that is a L2P issue.