I made a deep change and made Volksgrenadiers a core infantry with improved anti-infantry capabilities but removed Panzerschreck. I want to give them an option to upgrade to MG34 LMG, but only after Schwere Panzer HQ is built.
I made an upgrade with proper weapon and added requirement with attributes\upgrade\west_german\passive\building_3, however when I build it the upgrade doesn't unlock, even if I convert every truck. I saw a Panzerschreck upgrade uses same configuration and it works. What am I doing wrong?
Also one more thing, is it possible to make that PTRS is required to set up first before shoot? Something like Riflemen's defensive stance, or just give it 100% chance that soldier using it will go prone, like with MG42 sometimes.
At first I wanted to modify Defensive Stance, but it's complicated and consists of so many things I get lost in it :/
Squads that spawn with a slot weapon have a "slot_item_add" action in their sbps file (like Obers), Guards however don't have this, according to files they have only Mosins however in game they always spawn with PTRSs (not counting assault Guards).
How to make them spawn without PTRS?
Can you make it so AT weapons equipped troops don't use them on infantry? It's sad to watch soldiers struggling to hit infantrymen with Bazooka or PTRS, they shouldn't shoot at all unless enemy is in heavy cover. Also infantry could stop shooting at heavily armored tanks with their goddamn guns, it's unbelievably stupid and ruins the atmosphere.