I would like it if the ambu and major wouldn't be such high popcap.
Hell, I don't even understand why the ambu costs 10 fuel, the kubel didn't cost any fuel when it arrived and it's a combat unit.
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Just watched OCF launch stram vod Aimstrong vs Cruzzi
Cruzzi absolutely bodied Aimstrong early game as USF vs OST
Captain counters 222/251 with zooks.
MG42 rifleman interplay is good deep great Kreygasm
Edit 5 or so: the blob is alive WutFace
I'm not convinced the balance is broken.
Didn't Cruzzi lose that game? No offense Cruzzi
Aimstrong made alot more mistakes then Cruzzi in the early game. You're not telling the whole story here. |
USF is the least cost effective faction compared to the other factions.
Like so many things are to expensive and rely on the early game advantage USF "HAD" before this patch for it to be viable.
Bars are not worth 60 muni, zooks are not worth 60 muni. Hell, grenades throw twice as slow as axis grenades.
I don't understand why people are not seeing this. |
1 SiberianGT
2 Crazyman
3 Redwings |
People who say USF is still strong don't play USF enough, even dusty says there UP but still viable. I agree with the UP part and yes there viable vs people who make alot of mistakes. USF is hands down THE most glass cannon faction, not to mention making mistakes is so unforgiving playing as USF. You don't have elite infantry to replace rifles, you don't have strong tanks to replace weaker ones. What you see is what you get as USF and honestly what you get is nothing special.
2 bars barely beat grens and rifles get wiped so fast. You know what a huge loss losing a riflesquad is? It's 120 muni down the drain for below average weapons. While grens are 240mp and only pay 60 muni for there above average lmg's.
Hell airborne barely win vs grens and have to resort to using EXTRA muni when using the suppresion ability. I love it when people say support your rifles with another unit to deal with ONE single unit, or send 3 squads to deal with an hmg. Great tip! 3 rifles vs 1 hmg while the rest of the map gets overflooded by grens! USF doesn't have 1 more Squad then werh which they need to flank.
The dusty strat looks great, but if you noticed, he doesn't make a single tank for except jacksons. Is this what USF is come to? Mass infantry + support spam and just float 500 fuel in late game because you had to spend all your mp to keep your head above water? USF is broken, people need to be realistic. |
The reason USF bleeds is because it does not have base healing and the ambulance doesn't heal squads to 100%. Though you can take out the medics. In 1s the opponents always kill the ambu, they know they can just rush the USF base because of lack of mines.
USF floats when you support it with light vehicles or shermans. But the m20 and sherman haven't got the huge windows of use thanks to this patch. I'm happy they made captain cheaper and dealt with the sherman rush. But yeah, USF bleeds. |
I mean, why does infantry engage infantry with AT weapons? It doesn't make much sense to me (Ptrs excluded). Only reason would be to destroy cover and obstacles.
Yeah, the more I think about it, the lesser it makes sense to me
It's strange if you look at it that way yeah. Squads with zooks/shrecks havimg unlimited ammo that they just spam on infantry lol. |
Aren't they all hollow charge based? So they weren't that explosive? Sure, they have a lot of kinetic energy, but this shouldn't result in such destruction, or does it?
Legit question, no trolling intended.
That makes alot of sense, I have no idea though, you're probadly right. |
Yes, zooks, raketten and shrecks kill infantry regularly.
Suprised this isn't tweaked yet, though I understand why they sometimes kill models, I mean it is an exploding missile lol. |
Inf Doc and Airborne is like 1000000 times stronger than Rifle Company...
RC is so overrated haha. Especially EZ8s.
imo rifle company is the best in 1s. In teamgames the doctrines you mentioned are hands down the best. |