Create a dummy ability that only the A.I can view and use, give it the same range as your attack (presumably very short melee range) and pending_ability_out_of_range_behaviour to chase.
Create a new ai_ability file for that ability, in the tactic_max_range_override set it to whatever aggro range you want. Don't forget to set the priorities, and maybe target filters.
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#Steam AliasWL%Streak
- 1.653231.739+13
- 2.838223.790+1
- 3.35057.860+15
- 4.590233.717+6
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1118621.643-1
- 10.265138.658+2