Cash shops like described in the OP are basically part and parcel for any game that's almost dead and the company wants to suck as much money out of it as possible. So I wouldn't be surprised is Sega is tightening Relics belt.
Or they are just assholes with no common sense, will be kinda funny to see how good DoW3 is compared to this because if they fuck up DoW Sega will gut them and sell them off.
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Post History of Alexzandvar
Thread: In Game Store???27 Feb 2015, 02:32 AM
In: Lobby |
Thread: In Game Store???27 Feb 2015, 00:15 AM
This would be the most retarded and insane way to stop call in meta, and it would only stop it for people not willing to shill out money to play the game they have already payed 60+ dollars for. Pay for Advantage DLC is cancer, skins, faceplates, and decals are fine, but fuck you need to be delusional to think paying to use commanders you already payed for is okay. How much money do I need to drop on coh2? I payed full price at release AND full price at WFA release, why the fuck do I deserve to be nickle and dimed at every single corner? Maybe if COH2 was an amazing game, sure I could see this being somewhat understandable, but it's filled with performance issues and bugs, and we haven't gotten a balance patch in MONTHS. In: Lobby |
Thread: Ostheer: What is to be done?26 Feb 2015, 23:14 PM
I cringe everytime someone suggests putting grens in the HQ. People don't need encouragement to spam grens. It would punish combined arms. Ostheer is the most MP drained faction in the game, spam isn't really in the equation. Try spamming grens and see how far it gets you versus USF or Soviets lol. In: COH2 Gameplay |
Thread: OKW manpower penalty?26 Feb 2015, 23:12 PM
They bleed less because they lose less troops due to them not being shot. This doesn't stop a tank from crushing you, or a howitzer shell from turning you into red mist, or a katyusha rocket filling you with shrapnel. Regardless, OKW simply doesn't have anything to spend MP on other than 1-2 units. To represent the small, manpower constrained nature of the 1944/45 German military, there should be an "existence penalty" of 33%. So when you pick OKW, there's a 1/3 chance you don't get to play the game and there's just nobody in that slot. This is already in the game, but for every faction. In: COH2 Balance |
Thread: OKW manpower penalty?26 Feb 2015, 22:48 PM
They have the same MP bleed as any other faction, the float really is not an issue till mid game when they have all their infantry units out the door like other factions do. For the rest of the factions in the game that's the time were they starting getting MP drained on reinforcing and making tanks, except OKW is stuck only reinforcing due to the fuel penalty. In: COH2 Balance |
Thread: OKW manpower penalty?26 Feb 2015, 22:41 PM
They float it because they have nothing to spend it on due to the fuel reduction you mentioned in your post. Raise the MP cost on vehicles by a large amount, and reduce the fuel cost. That way you can spend MP but you can still not spam tanks. Reducing the MP income wouldn't stop the floating, it would just make it so they float slightly less and are gimped early game. In: COH2 Balance |
Thread: In Game Store???26 Feb 2015, 22:39 PM
The Volks thread was locked because people were demanding to 1v1 me, they exist, but I'm by far no casual player lol. Sunk way to much time into this gardening game. But honestly the bugs and performance issues in this game are so huge, they need to be addressed. And balance in team games is just an extension of balance in 1's and 2's. The issues in team games are just the same as in one and twos, just inflated. A horde of volks/horde of rifles isn't any more or less stupid no matter what game mode your in. And Inverse is 100% and IpKaiFung has more than a right to hope Relic is fired into the sun and COH2 gets a dev that doesn't treat it's testers and community members like garbage. In: Lobby |
Thread: reasoning for putting a flak gun on the OKW base building?26 Feb 2015, 22:33 PM
I would need to do a lot of digging, but around release I think Relic admitted that Soviets are much more commander reliant. And yes it is a issue, but Relic isn't ever going to change it baring some miracle. The whole "augment" you play style is true for USF and OKW tho, both have commanders that help fill holes in the unit list like Indirect fire/utility scouting infantry. In: COH2 Balance |
Thread: Ostheer: What is to be done?26 Feb 2015, 22:31 PM
I said the KV-1 wouldn't instantly die when facing off, and could distract it/pin it down for other things to shoot at it. The IS2 is better than the Tiger in every stat except ROF. In: COH2 Gameplay |
Thread: In Game Store???26 Feb 2015, 22:11 PM
Please take your anger posting to the shout box Katitof, if you want to actually discuss something your more than welcome to. In: Lobby |
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VSlOKWl MoreDryThanaNunsNasty. [NS] Alexander ?? [NS] Juan El Stretchy Neck ??Fartknocker5001 bbq nianhuaSpread fear with Katyusha Rocket Barrage!by: Alexzandvar map: Lienne Forest5-1,082
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