lol @ everyone saying that Tiger will need a spotter.
A properly used Tiger has always units around it, and these units are always spotting for it. A vision nerf doesnt change anything!
Am i supposed to think "oh, thats balanced and fine this way" everytime i see a Tiger shooting @ me from 45 or 56 range because it has a spotter?
The Change wasnt necessary at all!
The change was necessary on the Tiger's because neither really had any impact versus simply being able to get a bunch of PIV's, and while this was nice to see less heavies the result of seeing almost no heavies wasn't very well intended. This now gives a dynamic were the Tiger I and Tiger II now have something that makes them unique.
It's a move in the right direction IMO, honestly this game suffers sometime from units being way to similar to each other and the resulting overlap causes "optimization syndrome" were if you have a collection of similar units people will only pick the best and none of the others will get used.
They removed the +10 range and replaced it with +5 for the Tiger I and the Tiger II's vet is still kinda dumb so there you go (and by dumb I mean having fuckdiculous vet requirements for a tank that comes really late in the game, on top of that the vet isn't even that good with spearhead making the main gun worse in every way).