Before everyone goes apeshit, these are based on leaks posted in the Schwer thread by a person working with someone in the alpha/beta balance test.
It got invis'd and the person just steam messaged some people about it, now it's here
IIRC were still over 10 days out so Relic could change it, but considering how everyone whos worked with Relic has said prepare to be disappointed OKW being nerfed into oblivion seems to jive with that.
Relics license for Warhammer 40k IP expired.
They have said so themselves.
If it is any different at the moment, it is because they have reneved it, but you are not a relic employee, so you have no slightest idea what you are talking about as thats just mad mans conspiracy theories here coming from you.
Oh, and just so you know, big producers don't but game designing studios to MAYBE get profits in FEW YEARS.
They do so, because they see opportunity in fast, easy dollar.
Now, Sega bought Relic when they were about to release a big title of famed and renowned franchise that was HUGE success and won reward after reward.
Yes, Sega definitely got Relic because of concept that might not even exist, not because of CoH2 being potentially a goos lying golden eggs
Relic still has the license to the WH40k IP dude, and Creative Assembly has the WH Fantasy license.
Like, it's kind of mind blowing you don't understand company aquistions when you claim to be a developer, why do you think companies buy IP's and studios? Because it's an investment, sometimes one that doesn't pay off immediately.
Do you really believe dev studios sell for garage sell prices?
Are you really that stupid?
Relic was sold for the highest out of all of THQ's properties dude. It was one of the most expensive company acquisition's in game development history.
They don't go for garage prices, but they don't normally go for double digit millions.
It takes 2:08 to wipe Rifles inside when used GwR and 2:29 for ISG.
Damages done to the building are quite similar althout GrW hit with all shells while ISG missed 2 of them.
And it does not matter if you killed them. They were recrewed 8 times and were dealing damage the same time like ISG - still less than 1k AI damage.
To bad the ISG is 480 MP, which is literally double the cost of the mortar, and a dead mortar cannot shoot.
2:29 for killing a building is pathetic for double the cost of a mortar, you would think that that it would be twice as effective, but nope
Yeah, SEGA spent 23 million dollars on a game that was already in the final stages of development, instead of the best selling RTS franchise in history next to Starcraft and Warcraft
None player will leave Schwerer unprotected.
Also those trucks... Positioning of them was just terrible, it was like: "Hey, here is my truck! Ground attack and enojoy!"
His micro was terrible as well. How many wipes with nades?
And that point blank with SP at Rifles but he went back to approach Rifles again
But the point is, you have sent all troops to try to get it and while in 3v3/4v4 your teammates will hold rest of the map, in 1v1 failed assault means losing 80% od the map.
If OKW is unbeatable in 1's why in gods name does it have the second lowest win streaks of any faction? Seriously mate I'm no one's player but more than enough have popped into this thread to show that OKW is more balanced in 1's than any game mode.
Why do you keep assuming the OKW player will play perfect, and lol if you have never killed a setting up OKW truck, holy shit.