I don't remember typing that
You have spent the entire thread shitposting like a revenge porn enthusiast, lots of valuable contribution there.
Thread: Patch March 31st changelog31 Mar 2015, 03:44 AM
I don't remember typing that You have spent the entire thread shitposting like a revenge porn enthusiast, lots of valuable contribution there. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 03:43 AM
1-Zis gun starts to move, crew gets killed, animation restarts, repeat... It would take several shot for even a KT to kill the 5 ZiS guns before they could move to the sides and hit the rear armor, which works like a box. The rear half of the tanks side armor counts as rear armor. You can't make the claim the KT is impossible to kill, and then as you evidence post a video of a dude refusing to micro his ZiS guns. Well at least, OKW player has to make a choice between shrek spam or Obers with LMG now. OKW cannot have it both ways where Shrek counter Armor and Obers counter infantry with ease. People are just going to move onto JLI/Panzerfuss/Fallsch spam. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 03:36 AM
I never said bouncing Pak shells was broken.
It's a KT with engine damage, you can walk faster than it can move. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 03:35 AM
And it would have it's turret not shooting at you as long if you made even the barest attempt to MOVE AROUND THE DISABLED TANK. It has engine damage, you can most faster than it. Don't sit your 5 ZiS guns in front of the most deadly tank in the game like a moron then cry when you die. Do you also sit Shermans in front of Jadgtigers or Puma's in front SU-85s? Alex will defend his Axis army no matter how retarded the facts are in front. Those AT guns exactly show how stupid KT, glad to see it's armor nerfed! So stupid that a 300+ fuel tank kills AT guns, what a travesty. Obviously this more expensive in every way tank should be on the same level as a tank which costs a fraction of what it does. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 03:21 AM
A large amount of the models are all standing on top of each other, meaning he was doing damage to several of the ZiS guns at the same time. If you stack a bunch of Volks on top of each other a single Sherman can fuck them up very fast. You can get the same effect with the IS2 versus Pak40's. The key thing here is: Don't be a retard and refuse to move your AT guns to the sides of an enemy tank to his his weaker rear armor! In: Lobby |
Thread: New faction British??31 Mar 2015, 03:16 AM
You don't get to charge 40 dollars for a very short single player campaign because you don't push as many units as the best selling RTS of all time does. In: COH2 Gameplay |
Thread: Patch March 31st changelog31 Mar 2015, 03:15 AM
wow so much dick stroking....... Yeah the video were the dude is a total idiot and sits 5 ZiS guns stacked on top of each other so the KT can do AoE damage to them instead of moving to surround the disabled KT? In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 03:14 AM
The people who are children are probably the ones who have been throwing temper tantrums asking for nerfs, and now that those nerfs have come they are just acting like a poorly disciplined child as to be expected. So glad to see OKW getting reworked, so sad to see none of the same attention paid to making Ostheer teching no garbage, USF less retardly good early game, and Soviets are just kinda left out to dry with a marginal buff to the PTRS. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 02:27 AM
Except even if they preform the same or slightly better they are still 120 MP more expensive, when I'm getting a 4 men expensive unit that's easy to wipe I don't want to have to put up with it only being marginally better than base Rifles due to most engagements taking place at closer rangers. Not to mention the power of 1919 Rifles and 1919 Paras which wasn't touched at all. OKW deserved to having it's ability to blob reduced, the sorry fact is Relic didn't apply the same logic to USF's blob capabilities. In: Lobby |
Thread: Patch March 31st changelog31 Mar 2015, 02:01 AM
Why would I pay 400 MP + 60 munitions for a squad that has the same performance as a 280 MP unit. In: Lobby |