model =
{
"..\\..\\..\\Common\\customMotionTree.abp",
"..\\..\\..\\soviet\\soldiers\\rifleman\\rifleman",
}
Rifleman Summer/Winter
These are almost the same as the elite_rifleman models. There's a subtle difference in the color of the hat and boots.
model =
{
"..\\..\\..\\Common\\customMotionTree.abp",
"..\\..\\..\\german\\soldiers\\lmg\\lmg",
}
LMG Summer/Winter
These can be previewed in world builder although a blue box will appear. If you zoom in to clip past the box you can see them.
model =
{
"..\\..\\..\\Common\\customMotionTree.abp",
"..\\..\\..\\soviet\\soldiers\\specialist\\specialist",
}
Specialist Summer/Winter
model =
{
"..\\..\\..\\Common\\customMotionTree.abp",
"..\\..\\..\\german\\soldiers\\cin_ostruppen\\cin_ostruppen",
}
Cin_Ostruppen Winter
These use the normal Ostruppen winter skin without the helmet or scarf. This is why their shoulders are darker.
model =
{
"..\\..\\..\\Common\\customMotionTree.abp",
"..\\..\\..\\german\\soldiers\\ostruppen_winter\\ostruppen_winter",
}
Ostruppen_winter
This model includes the head but is missing the textures for it which is why the face is pink. There are no seasonal skins.
There are other unused models and textures but they are either inaccessible with the current mod tools or broken. Here's a short list:
- soviet\soldiers\hospital_patient Missing RGM
- soviet\soldiers\civilian_female Red model
- soviet\soldiers\civilian_male Red model
- german\soldiers\driver Missing textures
- german\soldiers\fallschirmjager Missing textures
- german\soldiers\panzerfusilier Missing textures
- german\soldiers\tank_hunter Red model
There are also many skin variants that cannot be accessed. These are often winter variants without the snow.
model =
{
"..\\..\\..\\Common\\completeMotionTree.abp",
"..\\..\\..\\common\\base\\femalemotion\\femalemotion.abp",
"..\\..\\..\\soviet\\soldiers\\engineer\\engineer",
}
Female hats can give more variation to units in your mod. However, because hats are normally part of the model and cannot be removed these would be most useful for models without normally large hats i.e. helmets. Because _using_female must be on for the hats to be visible, the movement and head will be female. Ensure that female_hair retrigger is true.
common\base\female_hair_hat
state: female_hair
state: female_hat
Female hats. Summer on left, winter on right. You may preview these in world builder and change the hair and hats through states.
"..\\..\\..\\common\\engineer.abp",
Welding Helmet
The welding helmet can be permanently added to entities. Unfortunately the visor will always be up since lowering it is part of the repair animation. There's also a side effect of the blow torch sticking out.