It's not just the old commanders. It's new ones in the WFA, even DLC ones. That's what I don't get. If you have a cash grab plan like games are built on today, why not just fix the doctrines so more people want to buy them? the only reason I can think of is incompetence - they can't actually design commanders - and stubbornness to admit that. But that contradicts with commanders like mobile assault and heavy cav which are obviously designed to be very good and are nerfed or "bug" fixed some time after release, while others always were and remain crappy but are likewise DLC.
I guess the developers won't get a pay raise from taking initiative to fixing it and the board group don't know/think about it in the first place and can make more money from putting their focus on something else.
I want you to make a poll for this forum and the official coh forums with this one question:
"Without Searching it on the internet, tell me right now what the "NKVD Rifle Distruption Tactics" has as its abilities and why is it considered UP?"
I can guarantee you if they never internet searched it, 85% of people will NOT be able to list all the abilities on that commander, or even know why its UP.