Who wants to bet against Relic seeing the ISG and over nerfing it, just like how they have retardly over buffed it?
Relic, when you gonna fix? Are you even aware of the problem with this stupid ass unit? |
I abhor online cheating. However, there are a few questions I would like answered, if possible:
1. Is there a facility on coh2.org to delete an account at the account holders discretion?
2. Is there a clearly defined explanation, on how to delete one's account if the user so desires?
3. Was the said user given a chance to rectify any untoward behaviour, before the tournament began?
4. How long did coh2.org know about the I.P match?
5. Was the 2x Coh2.org accounts a convenient way to ban a known cheater from the tournament? |
Please, provide us a replay where your 'continuous movement and flanking' has negated the effects of 2 or more ISGs.
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It can be pushed back by stugs... beaten is a strong word for something that can withstand 10 shots from a Stug.
Pushed back to be healed, prob more accurate.
Combine it with a firefly and GG.
Why you no reply to me? You no my fwiend?
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Ive played about 50 games with them in arranged 2v2s. How else would i know all the costs this fluently
http://www.coh2.org/ladders/playercard/viewBoard/2/steamid/76561198001130820
Ok.
I am down with your suggestions, if:
The glider is as durable as OKW t2.
The glider doesn't take damage on impact.
The glider cannot be shot down by AA.
The glider has healing aura.
The glider comes at 1cp.
OKW T2 costs the same as a glider (minus air landing officer cost).
Deal? |
1100-1200 for a commando squad, a air-landing officer squad and a forward retreat-point (which alone costs 450 without the doctrine).
Also if my suggestions on the costs of Infantry sections and their reinforcement cost is carried out, the brits will have ALOT more manpower to play with.
Engage brain before keyboard.
Play Brits even once, before engaging keyboard?
http://www.coh2.org/ladders/playercard/steamid/76561198001130820 |
1100-1200 mp for a commando squad, completely balanced
Better not lose any models either.
Notice how nobody ever mentions how weak the glider is, and how quickly you can kill it with any form of AT power.
Notice how nobody mentions a glider being destroyed by AA before it even reaches the ground. |
- Commandos - Need a cost increase from 350 to 500, and reinforcement cost from 35 to 50 to better reflect their performance. (The same reinforce cost as an IS is abit ridiculous).
+++++++
- Vanguard Ops... This commander seems abit too good to be honest... id like to see a price increase on the command glider... A brit forward reinforcement point will cost you 450 mp... So this thing is basically one of them that instantly builds, can produce medics AND you get a commando squad with special abilities for 120mp AND can train the best infantry in the game. So yeah id like to see this glider moved to 600-700 mp.
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leleeleleleeleleelel
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Lel. Are you seriously saying a LeIG cannot hit a moving target? Are you also recommending that players don't use cover, and stay on the move because someone has a LeIG?
What a joke. |
If there is one game from OCF opening weekend you should watch, it's this one.
Both players understandably tired, but it doesn't detract. Entertainment from the get go. |