Go to therapy dude, nobody is trying to hurt you.
On topic: IMHO is better to give a small penalty (To increase around 3% in recieve DPS by giving more RA) in a small radius (by example 10 mts, like the range that cover bonus gets negated) than making every MG the same.
2 blobed squads will get 3% extra DPS to each one.
3 squads will get about 6% extra DPS to each one.
4 squads will get about 9% extra DPS to each one.
It's something that will only punish blobs and nothing more.
and then you also punish players whose infantry is clustered behind cover, entrenched up and defending an enemy assault.
there is not a real distinction between mindless blobbing and simply using more infantry, you can accidentally punish people who aren't a-moving blobs and instead use actual strategies.
meanwhile machine guns weren't actually the same before, but it just so happened that the monkeys in the balancing team, regardless of who they were, nerfed the maxim into the worst MG, while leaving the mg-42 to be the best MG in the game
also two squads definitely aren't "blobbing" lmfao, i think that would simply kill infantry play