A well placed fighting position early in game can hold territory with minimal support. If it gets flanked you can always pop volley fire the closer the flankers get faster they get suppressed. (Place fighting position behind shot blockers so REs can lob the grenades while your Rifles close in).
RE can build Tanktraps that no other faction unit can build without a doctrine its the best Green cover available early in game. construct tank traps while capping so if you are caught by say strum pioneers you can pop volley fire from tank trap green cover, you will not loose any models in green cover when strummis close in.
2 squad of REs can repair a vehicles really fast. my standard opening these days is RF+RF+RE+Fighting position
Profile of ImSkemo
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Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
Last Visit Time: 27 Oct 2019, 18:37 PM
Broadcast: https://www.twitch.tv/ImSkemo
Residence: India
Nationality: India
Game Name: ImSkemo
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