Conscripts aren't supposed to be front line infantry in the late game. Their role in the late game is to keep tanks in check with at nades, just like volks prevent tanks from rolling you with their shrecks. They have insane mobility, a very reliable AT snare, a durable 6 man squad, and molotovs and ppsh if you want to buff their combat capabilities. Buffing their combat capabilities would almost certainly bring us back to the days of mass conscript spamming, because why would you build anything else?
Look at grenadiers by comparison, the changes they received don't allow them to stand on their own, sturmpios received a similar nerf. Conscripts still beat Grens when oorahing into mid/close range. Additionally, the focus on close combat units makes mgs much more valuable, as you can't just sit back at max range and snipe them down. Conscripts are still solid in the early game, but IMO making them scale super hard into late game would make them too much of a faceroll unit.
Not supposed to be frontline infantry? Seriously?
Why Rifles, Volks, Grens can be, but only Conscripts can't?
I like these arguments that what Cons should only throw AT grenades.
They are six man, but they die way too fast. In fact soviet players don't want them to kill everything that moves. I'd say people want them to hold longer.. Just make them hold the line and we are fine.