big arc mgs should supress 1 unit only. To disallow camping and forcing support for mgs as opposed to no APM no skill use that is currently implemented. That would make them balanced with small arc mgs.
Plus death loop. Remove those units if it cant be fixed.
without games in which there was a significant skill difference like vonivan/jesulin's axis would win everithing.
Vonivan played devm's okw and lost likely every game out of 10+.
Game needs a pro community like in sc2 to see what needed to be fixed which is a lot.
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OKW now forced to place!? truck before getting MG to deal with Penal spam and by the time (which is the most important resource in COH series) you get to bring your MG and setup a good place you already lost %70 of the map control.
fixyour head man if yo7 lose map to penal opening.
not to mention that axis have no real munition sinks, so they keep throwing grenades like candy in a kids party.
Allies all live on their munitions for everything.
i agree with that. Munition for axis is not neccesity=candy. They can normally play without munition. On the allied side there is no way to deal with LV rushes without munition. Since own lights arrive a lot latter.