except roll0's assessment is fairly on point.
The soviet is definitely the strongest allied faction in game and tied with ost for being best overall.
British just feel bad atm.
The main thing I just disagree with the OP is his assessment of the OKW. I don't think They are as effortless as he portray them as. The ost is basically the superior Axis faction.
Generally, I would go:
soviet with good doctrine >= Ost => soviet > USF >= okw >>>>> brit.
I gave him the generic balance-whine response. Apparently he is decent but I disagreed with most of what he said.
Brits are underpowered but there are doctrinal things you can use. Their design is just trash and can't be fixed without rework of their design. Accuracy bonuses in heavy cover is too map dependent. At the same time, if you play to British players strengths; then they are very annoying. Their bonuses in cover are ridiculous. But this is nothing new in the last year.
AEC is ok but it's still better than a 222. 222 kills infantry faster but is mostly useless against other medium vehicles. 222 is undercosted a bit. Should be nearer 240 and not 200 to stop spam. British have been underpowered ever since AE Cancer Commander was nerfed because their design is so dependent on structures. This is nothing new that has changed in the last year.
OKW analysis is WAAAAY off. It still takes a ton of time to get to a Panzer IV. If you rush to it without any side-teching, it's relatively quick, but it's unlikely you'll have enough map control without use of a flak half-trak or luchs to win battles. OKW has an incredibly hard time getting wipes and is dependent on good engagements with Obers or some lucky rocket hits to win the manpower game now and both come late. Before then, they have a very difficult time doing more than trading evenly depending on lucky mines and ISG shots. The advantages it use to have in timing are muted by nerfs to teching.
Pershing analysis is off too. All the heavies take fuel now when they didn't before. They also cost more pop. That is a large nerf to them. Pershing is like an upgunned wolverine with more hp. It's good, but frontal armor can be penetrated with most AT guns unlike Tiger Ace or Tigers where it seems many shots just bounce. It's gun is good, but really no different from other heavy tanks in terms of wiping.
And USF can't just play extended Tier 2/3 and just get a Pershing. You'll be at like 350+ Fuel by the time you get enough CP. You only need 230 for the Pershing. It is worth it to get the major to start vetting him, maybe use some barrage and recon flight, and most importantly use him as foward retreat to help push axis off the map. And Axis meta is rush to PIV now which is hard to fight with just AT guns. You definitely need a jackson if map control is being threatened.
Soviets are strong but seem linear. Most people only go the two Commanders (we all know which). Guards still seem a little good and required and other call-in infantry are not as great right now. Their strength is from being so cost-effective and mid-game advantage from having the best vehicle (t70) in the game before main tanks. In the end game they have a wide variety of answers to any situation that are cheap. Soviets are always good but the edge should go to Osteer because of the cost-effective stug and better heavy tanks.