IR Halftrack has relatively low upkeep and cost. I agree that you normally should not make it, but in long-games the advantages of better vision will eventually build up an advantage.
The thing is, OKW has very few ways to effectively bleed opponent manpower in the end-game. The rocket halftrack is probably the best way to deplete enemy manpower and given the high cooldown, the IR halftrack can help you make those rockets count.
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#Steam AliasWL%Streak
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