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Thread: M26 Pershing20 Aug 2014, 06:25 AM
couldn't the pershing just not have vehicle crew? In: COH2 Balance |
Thread: Fighting w/ Sturm Officer + Sudden Mass Retreat?20 Aug 2014, 06:23 AM
protip: keep your officer squad at the back of the rest of your units but still close enough to give aura In: OKW Strategies |
Thread: Shocks20 Aug 2014, 06:15 AM
shocks definitely need some armor nerf, they are just too hard to kill esp with regular OKW inf. they can easily smoke through your mg and break into defensive position and wreck your whole game because they are so hard to kill. to have any chance against them with any kind of inf you must have 3 squads together and focus fire on them before they can get too close. In: COH2 Balance |
Thread: M26 Pershing19 Aug 2014, 17:36 PM
I guess you could say I am 'german fanboy' but I wouldn't mind to see Pershing... as long as it is properly balanced. Maybe somewhere between Panther and Tiger in all aspects. In: COH2 Balance |
Thread: Do Tigers really need Blitzkrieg?19 Aug 2014, 17:09 PM
Tiger also has more HP than IS2 last I checked (even after the WFA hp reduction). I think it's cheaper too, but I would need to check that. 2 t34/76 cost more than panther (disregarding tech costs), so seeing them beat a panther is not a problem. More HP doesn't mean a great deal if the IS2 is getting penetrated like 1/3 of the time compared to 2/3 for Tiger. And they cost the exact same yet the IS2 is quite a bit better. Just played a 3v3 game before on City 17 where IS2s were wiping squads left and right. Literally one shotting fallschirmjaegars. One Panther should beat 2 T34/76s because Panther is a tank hunter/destroyer with limited AI capability vs 2 T34s which are all-rounders and the panther doesn't even cost much less: 490mp 175fu vs 620mp 200fu. Sure keep it at optimal range, the blitzing tiger reverses quicker than SU-85 moves forward. GOOD LUCK finishing off a Tiger unless you crit it when your opponent fucks up. Wow you are talking 'no way of stopping' 'get out of jail free' hmmm, that sounds familiar... sounds a bit like... ISU. What's the big deal to nerf the Tiger even more when almost the whole of OST is underperforming. Tiger is carrying OST right now and it has to be nerfed even more... In: COH2 Balance |
Thread: OKW overall strat19 Aug 2014, 16:57 PM
Checkout the propagandacast video from last night where the OKW player baited the snipers into retreating then hit them at the HQ after they retreated with a stuka. killed 2 snipers at once. pretty good idea really. http://www.coh2.org/topic/19302/the-propagandacast./post/202158 In: OKW Strategies |
Thread: Vet 3 KV1.19 Aug 2014, 14:12 PM
P.E. had shared veterancy, so really anything could get vet even if it had 0 kills by being next to a unit that was gaining XP. In: COH2 Gameplay |
Thread: Do Tigers really need Blitzkrieg?19 Aug 2014, 14:07 PM
Tiger doesnt need Blitzkrieg, really. The surviveability of some German Tanks is slightly too high, especially from Panther Especially from Panther?? You ever used a Panther ever? Unless you get lucky with RNG and lots of shots bouncing, 2 T34/76s will rape Panther. How about IS2? That thing has much more armor than Tiger, is faster and has a better gun, yet costs the same. Only thing Tiger has over IS2 is blitz and reload time and I guess it's a smaller target, but none of those things make up for the other differences. In: COH2 Balance |
Thread: Do Tigers really need Blitzkrieg?19 Aug 2014, 11:44 AM
L2P issue here. Do you even know how to use a tank destroyer? You don't use it as a mainline tank, use its range to your advantage and kill outside of their range. Most TDs have 60 range compared to regular tanks which have 40 range. In: COH2 Balance |
Thread: Do Tigers really need Blitzkrieg?19 Aug 2014, 11:24 AM
Tigers would be completly fine without Blitzkreig. Super heavy anti everything tanks with lots of health and armour are allowed to not be super fast. The IS-2 is also a super heavy anti every tank with lots of health and armour, it does fine without being super fast. lol IS2 has way more armor than Tiger and is faster too. It's pure bias to say Tiger shouldn't have blitz. Armor front Tiger: 300 IS2: 375 Armor rear Tiger: 180 IS2: 205 Speed max Tiger: 4.7 IS2: 5.0 Accel Tiger: 1.5 IS2: 1.7 Even the IS2s gun is better. Bigger AOE (3.5 vs 4.0), higher penetration (90 vs 95). Only thing Tiger has is better reload time (4.7-5.3 vs 6.2-6.6). And they cost the same, yet still want to nerf Tiger... In: COH2 Balance |
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