Are you certain you weren't better than the other players despite the T34/76s instead of because of them? Comparing your ranking to that of your competitors the only player within 100 ranking of you is Mackie. It's possible to get away with sub-optimal builds/units if your micro and macro play are better than your opponent's but much harder, as evidenced by the trouble Mackie gave you in the replay, when player skill is closer to equal. There might be a bit of unintentional selection bias if you're only beating lower rank players with the T34/76.
I'm probably going to achieve the impossible and piss off both camps in this discussion but here goes.
Regarding certain extremely-high level of play factors, I cannot vouch for them as I only once caught a whiff of top 100 1v1, at least in CoH2. So I am going to trust Vindi and the high-end players on that one. Vindi's post is actually timeless, some of these problems with allied aggressiveness held true even in CoH1. To that end I support any efforts to make the game more balanced at all levels of play.
However, if the argument is that Relic should balance the game for top 20 (which is the reason this thread is so heated right now), I say, why stop there? Why not top 10? Why not top 5? Why not just make Jove the supreme balance guy and bar everyone else from posting in the balance forums, ever?
Why is 20 the magic number? Could it be because Vindi is playing at that sort of level and therefore only has that sort of perspective?
If anything, Relic needs to balance the game for top 1000 players, not top 20. The game also needs to be balanced for 4v4s, Relic should not lock themselves into 1v1 mentality.
People using Starcraft as the yardstick are barking up the wrong tree, even Blizzard couldn't replicate the success of SC1 even though they built SC2 from grounds up to be cast-friendly. The most popular games in existence are all coop/team games.
It is natural that more skilled people will gravitate towards 1v1s so I don't blame them for that but there is nothing wrong with the top 500 or top 1000 players, or hell, even the 4v4 players. So do not act like they do not exist.
If your opponent has enough ammo to deck out his riflemen with double 1919 and somehow still has enough ammo for smoke nades then you might have been outplayed.
+1. this like my opponent built 6 76 shermans and so the tank is op thread
CoH2 was unfinished back then, it lacked the depth of the original, Tommy and Fatal decided to leave the game because it wasn't interesting to play or cast anymore.
weren't they also pissed coz Relic offered them no support? i watched the last tourney they organized and shit. But you know better than me
I'm sure volks suppression bulletin does not reduce AoE Suppression. It only reduces individual suppression. Individual suppression as in 1 squad charging an MG. AoE suppression as in suppressing a whole group and the AoE goes far and wide. It will even suppress squads out of arc.
I haven't had much of a difficulty facing these blobs yet. I usually get 2 mgs as brits and usf. As sovs I have a con merged shock horde Kappa
sure, by the time captain comes, you face 4 volks supporting a luchs, which eventually will be supported by double shrecks and a raketten as soon as your lovely stuart arrives. Good luck with protecting your at gun from luchs plus volks combo. Add in some LEIG and heyyyyyy you get outplayed by game design!
Agreed, as soviets and USF you still can manage but Brits are proper fucked